%D \module
%D   [       file=scrp-ini,
%D        version=2009.02.06,
%D          title=\CONTEXT\ Script Macros,
%D       subtitle=Initialization,
%D         author=Hans Hagen,
%D           date=\currentdate,
%D      copyright={PRAGMA ADE \& \CONTEXT\ Development Team}]
%C
%C This module is part of the \CONTEXT\ macro||package and is
%C therefore copyrighted by \PRAGMA. See mreadme.pdf for
%C details.

%D The script handler has been upgraded mid June 2020 so there might be issues as I
%D didn't test everything (yet). It should all be a bit more efficient now in
%D \LUAMETATEX, although not spectacular. We use no attributes in \LUAMETATEX\ and
%D only one in \LUATEX\ now.
%D
%D A glyph can have (an dget) all kind of properties. Except from the state, these
%D are assigned within \TEX's grouping model!
%D
%D \startitemize
%D \startitem font \stopitem
%D \startitem character \stopitem
%D \startitem language (4 properties packed in an unsigned integer) \stopitem
%D \startitem data (used for dynamics) \stopitem
%D \startitem script (used for special script processing) \stopitem
%D \startitem state (used for analyzing, related to font features) \stopitem
%D \stopitemize
%D
%D Additional properties are set via node list handlers. The state is stored in the
%D glyph, but additional properties are stored in a node's property table. In the
%D future the state might get used for something else, in which case we will stire
%D the state in the property table too. On the other hand, we can now (if we want)
%D influence the state at the\TEX\ end (not that we do that yet).

%D Todo: as in bidi mode we need a way to globally keep the setting.

\registerctxluafile{scrp-ini}{autosuffix}
\registerctxluafile{scrp-cjk}{}
\registerctxluafile{scrp-eth}{}
\registerctxluafile{scrp-tha}{}
\registerctxluafile{scrp-tib}{}

\definesystemattribute[script][public,pickup]

%D Since scripts need specific \LUA\ code we use hard coded attribute values, but we
%D might have more tricks at some time, so we use a proper define macro too.

\unprotect

\installcorenamespace{script}

\installcommandhandler \??script {script} \??script

\aliased\let\setupscripts\setupscript % be nice

% presets are global and are currently defined in lua

% \appendtoks
%     \frozen\instance\protected\edefcsname\currentscript\endcsname{\setscript[\currentscript]}%
% \to \everydefinescript

\permanent\protected\def\setlocalscript[#1]%
  {\cdef\currentscript{#1}%
   \clf_setscript{\currentscript}{\scriptparameter\c!method}{\scriptparameter\c!preset}}

\permanent\protected\def\setglobalscript[#1]%
  {\setlocalscript[#1]%
   \pickupscriptattribute} % pagebuilder

\aliased\let\setscript\setlocalscript

\permanent\protected\def\resetscript
  {\clf_resetscript}

\permanent\protected\def\startscript[#1]%
  {\begingroup
   \setlocalscript[#1]}

\permanent\protected\def\stopscript
  {\endgroup}

% \setscript[hangul] \startscript[hangul]

\definescript [hangul]   [\c!method=hangul]
\definescript [hanzi]    [\c!method=hanzi]
\definescript [nihongo]  [\c!method=nihongo]
\definescript [ethiopic] [\c!method=ethiopic]
\definescript [thai]     [\c!method=thai]
\definescript [tibetan]  [\c!method=tibetan]

\definescript [latin]    [\c!method=]        %  resets the attribute (also currentscript)

\definescript [test]     [\c!method=test]

% a new trick (at some point we will predefine more scripts and consider a link with the above)

\appendtoks
    \ifempty\currentscript
        \ifcstok{\scriptparameter\s!features}\v!auto
            \enableautofontscript
        \else
            \disableautofontscript
        \fi
    \fi
\to \everysetupscript

\permanent\protected\def\enableautofontscript {\clf_enableautofontscript } % can be public implementor
\permanent\protected\def\disableautofontscript{\clf_disableautofontscript} % can be public implementor

\definefontfeature[latn][script=latn]
\definefontfeature[grek][script=grek]

\protect \endinput

