if not modules then modules = { } end modules ['font-ocl'] = { version = 1.001, comment = "companion to font-ini.mkiv", author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } -- todo : user list of colors local tostring, tonumber, next = tostring, tonumber, next local round, max = math.round, math.round local gsub, find = string.gsub, string.find local sortedkeys, sortedhash, concat = table.sortedkeys, table.sortedhash, table.concat local setmetatableindex = table.setmetatableindex local formatters = string.formatters local tounicode = fonts.mappings.tounicode local helpers = fonts.helpers local charcommand = helpers.commands.char local rightcommand = helpers.commands.right local leftcommand = helpers.commands.left local downcommand = helpers.commands.down local otf = fonts.handlers.otf local otfregister = otf.features.register local f_color = formatters["%.3f %.3f %.3f rg"] local f_gray = formatters["%.3f g"] if context then local startactualtext = nil local stopactualtext = nil function otf.getactualtext(s) if not startactualtext then startactualtext = backends.codeinjections.startunicodetoactualtextdirect stopactualtext = backends.codeinjections.stopunicodetoactualtextdirect end return startactualtext(s), stopactualtext() end else -- Actually we don't need a generic branch at all because (according the the -- internet) other macro packages rely on hb for emoji etc and never used this -- feature of the font loader. So maybe I should just remove this from generic. local tounicode = fonts.mappings.tounicode16 function otf.getactualtext(s) return "/Span << /ActualText >> BDC", "EMC" end end local sharedpalettes = { } local hash = setmetatableindex(function(t,k) local v = { "pdf", "direct", k } t[k] = v return v end) if context then -- \definefontcolorpalette [emoji-r] [emoji-red,emoji-gray,textcolor] -- looks bad -- \definefontcolorpalette [emoji-r] [emoji-red,emoji-gray] -- looks okay local colors = attributes.list[attributes.private('color')] or { } local transparencies = attributes.list[attributes.private('transparency')] or { } function otf.registerpalette(name,values) sharedpalettes[name] = values local color = lpdf.color local transparency = lpdf.transparency local register = colors.register for i=1,#values do local v = values[i] if v == "textcolor" then values[i] = false else local c = nil local t = nil if type(v) == "table" then c = register(name,"rgb", max(round((v.r or 0)*255),255)/255, max(round((v.g or 0)*255),255)/255, max(round((v.b or 0)*255),255)/255 ) else c = colors[v] t = transparencies[v] end if c and t then values[i] = hash[color(1,c) .. " " .. transparency(t)] elseif c then values[i] = hash[color(1,c)] elseif t then values[i] = hash[color(1,t)] end end end end else -- for generic function otf.registerpalette(name,values) sharedpalettes[name] = values for i=1,#values do local v = values[i] if v then values[i] = hash[f_color( max(round((v.r or 0)*255),255)/255, max(round((v.g or 0)*255),255)/255, max(round((v.b or 0)*255),255)/255 )] end end end end -- We need to force page first because otherwise the q's get outside the font switch and -- as a consequence the next character has no font set (well, it has: the preceding one). As -- a consequence these fonts are somewhat inefficient as each glyph gets the font set. It's -- a side effect of the fact that a font is handled when a character gets flushed. Okay, from -- now on we can use text as literal mode. local function convert(t,k) local v = { } for i=1,#k do local p = k[i] local r, g, b = p[1], p[2], p[3] if r == g and g == b then v[i] = hash[f_gray(r/255)] else v[i] = hash[f_color(r/255,g/255,b/255)] end end t[k] = v return v end -- At some point 'font' mode was added to the engine and we can assume that most distributions -- ship a luatex that has it; ancient versions are no longer supported anyway. Begin 2020 there -- was an actualtext related mail exchange with RM etc. that might result in similar mode keys -- in other tex->pdf programs because there is a bit of inconsistency in the way this is dealt -- with. Best is not to touch this code too much. local mode = { "pdf", "mode", "font" } local push = { "pdf", "page", "q" } local pop = { "pdf", "page", "Q" } -- see context git repository for older variant (pre 20200501 cleanup) local function initializeoverlay(tfmdata,kind,value) if value then local resources = tfmdata.resources local palettes = resources.colorpalettes if palettes then -- local converted = resources.converted if not converted then converted = setmetatableindex(convert) resources.converted = converted end local colorvalues = sharedpalettes[value] local default = false -- so the text color (bad for icon overloads) if colorvalues then default = colorvalues[#colorvalues] else colorvalues = converted[palettes[tonumber(value) or 1] or palettes[1]] or { } end local classes = #colorvalues if classes == 0 then return end -- local characters = tfmdata.characters local descriptions = tfmdata.descriptions local properties = tfmdata.properties -- properties.virtualized = true tfmdata.fonts = { { id = 0 } } -- local getactualtext = otf.getactualtext local b, e = getactualtext(tounicode(0xFFFD)) local actualb = { "pdf", "page", b } -- saves tables local actuale = { "pdf", "page", e } -- saves tables -- for unicode, character in next, characters do local description = descriptions[unicode] if description then local colorlist = description.colors if colorlist then local u = description.unicode or characters[unicode].unicode local w = character.width or 0 local s = #colorlist local goback = w ~= 0 and leftcommand[w] or nil -- needs checking: are widths the same local t = { mode, not u and actualb or { "pdf", "page", (getactualtext(tounicode(u))) }, push, } local n = 3 local l = nil for i=1,s do local entry = colorlist[i] local v = colorvalues[entry.class] or default if v and l ~= v then n = n + 1 t[n] = v l = v end n = n + 1 t[n] = charcommand[entry.slot] if s > 1 and i < s and goback then n = n + 1 t[n] = goback end end n = n + 1 t[n] = pop n = n + 1 t[n] = actuale character.commands = t end end end return true end end end otfregister { name = "colr", description = "color glyphs", manipulators = { base = initializeoverlay, node = initializeoverlay, } } do local nofstreams = 0 local f_name = formatters[ [[pdf-glyph-%05i]] ] local f_used = context and formatters[ [[original:///%s]] ] or formatters[ [[%s]] ] local hashed = { } local cache = { } local openpdf = pdfe.new ----- prefix = "data:application/pdf," function otf.storepdfdata(pdf) local done = hashed[pdf] if not done then nofstreams = nofstreams + 1 local f = f_name(nofstreams) local n = openpdf(pdf,#pdf,f) done = f_used(n) hashed[pdf] = done end return done end end -- I'll probably make a variant for context as we can do it more efficient there than in -- generic. local function pdftovirtual(tfmdata,pdfshapes,kind) -- kind = png|svg if not tfmdata or not pdfshapes or not kind then return end -- local characters = tfmdata.characters local properties = tfmdata.properties local parameters = tfmdata.parameters local hfactor = parameters.hfactor -- properties.virtualized = true -- tfmdata.fonts = { { id = 0 } -- not really needed } -- local getactualtext = otf.getactualtext local storepdfdata = otf.storepdfdata -- local b, e = getactualtext(tounicode(0xFFFD)) local actualb = { "pdf", "page", b } -- saves tables local actuale = { "pdf", "page", e } -- saves tables -- local vfimage = lpdf and lpdf.vfimage or function(wd,ht,dp,data,name) local name = storepdfdata(data) return { "image", { filename = name, width = wd, height = ht, depth = dp } } end -- for unicode, character in sortedhash(characters) do -- sort is nicer for svg local index = character.index if index then local pdf = pdfshapes[index] local typ = type(pdf) local data = nil local dx = nil local dy = nil local scale = 1 if typ == "table" then data = pdf.data dx = pdf.x or pdf.dx or 0 dy = pdf.y or pdf.dy or 0 scale = pdf.scale or 1 elseif typ == "string" then data = pdf dx = 0 dy = 0 elseif typ == "number" then data = pdf dx = 0 dy = 0 end if data then -- We can delay storage by a lua function in commands: but then we need to -- be able to provide our own mem stream name (so that we can reserve it). -- Anyway, we will do this different in a future version of context. local bt = unicode and getactualtext(unicode) local wd = character.width or 0 local ht = character.height or 0 local dp = character.depth or 0 -- The down and right will change too (we can move that elsewhere). We have -- a different treatment in lmtx but the next kind of works. These images are -- a mess anyway as in svg the bbox can be messed up absent). A png image -- needs the x/y. I might normalize this once we move to lmtx exlusively. character.commands = { not unicode and actualb or { "pdf", "page", (getactualtext(unicode)) }, -- lmtx (when we deal with depth in vfimage, currently disabled): -- downcommand [dy * hfactor], -- rightcommand[dx * hfactor], -- vfimage(wd,ht,dp,data,name), -- mkiv downcommand [dp + dy * hfactor], rightcommand[ dx * hfactor], vfimage(scale*wd,ht,dp,data,pdfshapes.filename or ""), actuale, } character[kind] = true end end end end local otfsvg = otf.svg or { } otf.svg = otfsvg otf.svgenabled = true do local report_svg = logs.reporter("fonts","svg conversion") local loaddata = io.loaddata local savedata = io.savedata local remove = os.remove if context then local xmlconvert = xml.convert local xmlfirst = xml.first -- function otfsvg.filterglyph(entry,index) -- -- we only support decompression in lmtx, so one needs to wipe the -- -- cache when invalid xml is reported -- local svg = xmlconvert(entry.data) -- local root = svg and xmlfirst(svg,"/svg[@id='glyph"..index.."']") -- local data = root and tostring(root) -- -- report_svg("data for glyph %04X: %s",index,data) -- return data -- end function otfsvg.filterglyph(entry,index) local d = entry.data if gzip.compressed(d) then d = gzip.decompress(d) or d end local svg = xmlconvert(d) local root = svg and xmlfirst(svg,"/svg[@id='glyph"..index.."']") local data = root and tostring(root) return data end else function otfsvg.filterglyph(entry,index) -- can be overloaded return entry.data end end local runner = sandbox and sandbox.registerrunner { name = "otfsvg", program = "inkscape", method = "pipeto", template = "--export-area-drawing --shell > temp-otf-svg-shape.log", reporter = report_svg, } if not runner then -- -- poor mans variant for generic: -- runner = function() return io.popen("inkscape --export-area-drawing --shell > temp-otf-svg-shape.log","w") end end -- There are svg out there with bad viewBox specifications where shapes lay outside that area, -- but trying to correct that didn't work out well enough so I discarded that code. BTW, we -- decouple the inskape run and the loading run because inkscape is working in the background -- in the files so we need to have unique files. -- -- Because a generic setup can be flawed we need to catch bad inkscape runs which add a bit of -- ugly overhead. Bah. -- -- In the long run this method is a dead end because we cannot rely on command line arguments -- etc to be upward compatible (so no real batch tool). local new = nil local function inkscapeformat(suffix) if new == nil then new = os.resultof("inkscape --version") or "" new = new == "" or not find(new,"Inkscape%s*0") end return new and "filename" or suffix end function otfsvg.topdf(svgshapes,tfmdata) local pdfshapes = { } local inkscape = runner() if inkscape then -- local indices = fonts.getindices(tfmdata) local descriptions = tfmdata.descriptions local nofshapes = #svgshapes local s_format = inkscapeformat("pdf") -- hack, this will go away when is >= 0 is everywhere local f_svgfile = formatters["temp-otf-svg-shape-%i.svg"] local f_pdffile = formatters["temp-otf-svg-shape-%i.pdf"] local f_convert = formatters[new and "file-open:%s; export-%s:%s; export-do\n" or "%s --export-%s=%s\n"] local filterglyph = otfsvg.filterglyph local nofdone = 0 local processed = { } report_svg("processing %i svg containers",nofshapes) statistics.starttiming() for i=1,nofshapes do local entry = svgshapes[i] for index=entry.first,entry.last do local data = filterglyph(entry,index) if data and data ~= "" then local svgfile = f_svgfile(index) local pdffile = f_pdffile(index) savedata(svgfile,data) inkscape:write(f_convert(svgfile,s_format,pdffile)) processed[index] = true nofdone = nofdone + 1 if nofdone % 25 == 0 then report_svg("%i shapes submitted",nofdone) end end end end if nofdone % 25 ~= 0 then report_svg("%i shapes submitted",nofdone) end report_svg("processing can be going on for a while") inkscape:write("quit\n") inkscape:close() report_svg("processing %i pdf results",nofshapes) for index in next, processed do local svgfile = f_svgfile(index) local pdffile = f_pdffile(index) -- local fntdata = descriptions[indices[index]] -- local bounds = fntdata and fntdata.boundingbox local pdfdata = loaddata(pdffile) if pdfdata and pdfdata ~= "" then pdfshapes[index] = { data = pdfdata, -- x = bounds and bounds[1] or 0, -- y = bounds and bounds[2] or 0, } end remove(svgfile) remove(pdffile) end local characters = tfmdata.characters for k, v in next, characters do local d = descriptions[k] local i = d.index if i then local p = pdfshapes[i] if p then local w = d.width local l = d.boundingbox[1] local r = d.boundingbox[3] p.scale = (r - l) / w p.x = l end end end if not next(pdfshapes) then report_svg("there are no converted shapes, fix your setup") end statistics.stoptiming() if statistics.elapsedseconds then report_svg("svg conversion time %s",statistics.elapsedseconds() or "-") end end return pdfshapes end end local function initializesvg(tfmdata,kind,value) -- hm, always value if value and otf.svgenabled then local svg = tfmdata.properties.svg local hash = svg and svg.hash local timestamp = svg and svg.timestamp if not hash then return end local pdffile = containers.read(otf.pdfcache,hash) local pdfshapes = pdffile and pdffile.pdfshapes if not pdfshapes or pdffile.timestamp ~= timestamp or not next(pdfshapes) then -- the next test tries to catch errors in generic usage but of course can result -- in running again and again local svgfile = containers.read(otf.svgcache,hash) local svgshapes = svgfile and svgfile.svgshapes pdfshapes = svgshapes and otfsvg.topdf(svgshapes,tfmdata,otf.pdfcache.writable,hash) or { } containers.write(otf.pdfcache, hash, { pdfshapes = pdfshapes, timestamp = timestamp, }) end pdftovirtual(tfmdata,pdfshapes,"svg") return true end end otfregister { name = "svg", description = "svg glyphs", manipulators = { base = initializesvg, node = initializesvg, } } -- This can be done differently e.g. with ffi and gm and we can share code anway. Using -- batchmode in gm is not faster and as it accumulates we would need to flush all -- individual shapes. But ... in context lmtx (and maybe the backport) we will use -- a different and more efficient method anyway. I'm still wondering if I should -- keep color code in generic. Maybe it should be optional. local otfpng = otf.png or { } otf.png = otfpng otf.pngenabled = true do local report_png = logs.reporter("fonts","png conversion") local loaddata = io.loaddata local savedata = io.savedata local remove = os.remove local runner = sandbox and sandbox.registerrunner { name = "otfpng", program = "gm", template = "convert -quality 100 temp-otf-png-shape.png temp-otf-png-shape.pdf > temp-otf-svg-shape.log", -- reporter = report_png, } if not runner then -- -- poor mans variant for generic: -- runner = function() return os.execute("gm convert -quality 100 temp-otf-png-shape.png temp-otf-png-shape.pdf > temp-otf-svg-shape.log") end end -- Alternatively we can create a single pdf file with -adjoin and then pick up pages from -- that file but creating thousands of small files is no fun either. function otfpng.topdf(pngshapes) local pdfshapes = { } local pngfile = "temp-otf-png-shape.png" local pdffile = "temp-otf-png-shape.pdf" local nofdone = 0 local indices = sortedkeys(pngshapes) -- can be sparse local nofindices = #indices report_png("processing %i png containers",nofindices) statistics.starttiming() for i=1,nofindices do local index = indices[i] local entry = pngshapes[index] local data = entry.data -- or placeholder local x = entry.x local y = entry.y savedata(pngfile,data) runner() pdfshapes[index] = { x = x ~= 0 and x or nil, y = y ~= 0 and y or nil, data = loaddata(pdffile), } nofdone = nofdone + 1 if nofdone % 100 == 0 then report_png("%i shapes processed",nofdone) end end report_png("processing %i pdf results",nofindices) remove(pngfile) remove(pdffile) statistics.stoptiming() if statistics.elapsedseconds then report_png("png conversion time %s",statistics.elapsedseconds() or "-") end return pdfshapes end end -- This will change in a future version of context. More direct. local function initializepng(tfmdata,kind,value) -- hm, always value if value and otf.pngenabled then local png = tfmdata.properties.png local hash = png and png.hash local timestamp = png and png.timestamp if not hash then return end local pdffile = containers.read(otf.pdfcache,hash) local pdfshapes = pdffile and pdffile.pdfshapes if not pdfshapes or pdffile.timestamp ~= timestamp then local pngfile = containers.read(otf.pngcache,hash) local pngshapes = pngfile and pngfile.pngshapes pdfshapes = pngshapes and otfpng.topdf(pngshapes) or { } containers.write(otf.pdfcache, hash, { pdfshapes = pdfshapes, timestamp = timestamp, }) end -- pdftovirtual(tfmdata,pdfshapes,"png") return true end end otfregister { name = "sbix", description = "sbix glyphs", manipulators = { base = initializepng, node = initializepng, } } otfregister { name = "cblc", description = "cblc glyphs", manipulators = { base = initializepng, node = initializepng, } } if context then -- untested in generic and might clash with other color trickery -- anyway so let's stick to context only local function initializecolor(tfmdata,kind,value) if value == "auto" then return initializeoverlay(tfmdata,kind,value) or initializesvg(tfmdata,kind,value) or initializepng(tfmdata,kind,value) elseif value == "overlay" then return initializeoverlay(tfmdata,kind,value) elseif value == "svg" then return initializesvg(tfmdata,kind,value) elseif value == "png" or value == "bitmap" then return initializepng(tfmdata,kind,value) else -- forget about it end end otfregister { name = "color", description = "color glyphs", manipulators = { base = initializecolor, node = initializecolor, } } end