% language=us \startcomponent metafun-welcome \environment metafun-environment \startchapter[reference=sec:welcome,title={Welcome to MetaPost}] \startintro In this chapter, we will introduce the most important \METAPOST\ concepts as well as demonstrate some drawing primitives and operators. This chapter does not replace the \METAFONT\ book or \METAPOST\ manual, both of which provide a lot of explanations, examples, and (dirty) tricks. As its title says, the \METAFONT\ book by Donald.\ E.\ Knuth is about fonts. Nevertheless, buying a copy is worth the money, because as a \METAPOST\ user you can benefit from the excellent chapters about curves, algebraic expressions, and (linear) equations. The following sections are incomplete in many aspects. More details on how to define your own macros can be found in both the \METAFONT\ book and \METAPOST\ manual, but you will probably only appreciate the nasty details if you have written a few simple figures yourself. This chapter will give you a start. A whole section is dedicated to the basic extensions to \METAPOST\ as provided by \METAFUN. Most of them are meant to make defining graphics like those shown in this document more convenient. Many of the concepts introduced here will be discussed in more detail in later chapters. So, you may consider this chapter to be an appetizer for the following chapters. If you want to get started quickly, you can safely skip this chapter now. \stopintro \startsection[title={Paths}] \index{paths} Paths are the building blocks of \METAPOST\ graphics. In its simplest form, a path is a single point. \startuseMPgraphic{axis} tickstep := 1cm ; ticklength := 2mm ; drawticks unitsquare xscaled 4cm yscaled 3cm shifted (-1cm,-1cm) ; tickstep := tickstep/2 ; ticklength := ticklength/2 ; drawticks unitsquare xscaled 4cm yscaled 3cm shifted (-1cm,-1cm) ; \stopuseMPgraphic \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} drawpoint "1cm,1.5cm" ; \stopMPcode \stoplinecorrection Such a point is identified by two numbers, which represent the horizontal and vertical position, often referred to as $x$ and $y$, or $(x,y)$. Because there are two numbers involved, in \METAPOST\ this point is called a pair. Its related datatype is therefore \type {pair}. The following statements assigns the point we showed previously to a pair variable. \starttyping pair somepoint ; somepoint := (1cm,1.5cm) ; \stoptyping A pair can be used to identify a point in the two dimensional coordinate space, but it can also be used to denote a vector (being a direction or displacement). For instance, \type {(0,1)} means \quote {go up}. Looking through math glasses, you may consider them vectors, and if you know how to deal with them, \METAPOST\ may be your friend, since it knows how to manipulate them. You can connect points and the result is called a path. A path is a straight or bent line, and is not necessarily a smooth curve. An example of a simple rectangular path is: \footnote {In the next examples we use the debugging features discussed in \in {chapter} [sec:debugging] to visualize the points, paths and bounding boxes.} \startuseMPgraphic{path} path p ; p := unitsquare xyscaled (2cm,1cm) shifted (.5cm,.5cm) ; \stopuseMPgraphic \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} drawpath p ; \stopMPcode \stoplinecorrection This path is constructed out of four points: \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} swappointlabels := true ; drawpath p ; drawpoints p ; \stopMPcode \stoplinecorrection Such a path has both a beginning and end and runs in a certain direction: \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} autoarrows := true ; swappointlabels := true ; drawarrowpath p ; drawpoints p ; \stopMPcode \stoplinecorrection A path can be open or closed. The previous path is an example of a closed path. An open path looks like this: \startuseMPgraphic{path} path p ; p := (1cm,1cm)..(1.5cm,1.5cm)..(2cm,0cm) ; \stopuseMPgraphic \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} swappointlabels := true ; drawpath p ; drawpoints p ; \stopMPcode \stoplinecorrection When we close this path |<|and in a moment we will see how to do this|>| the path looks like: \startbuffer \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} p := p .. cycle ; swappointlabels := true ; drawpath p ; drawpoints p ; \stopMPcode \stoplinecorrection \stopbuffer \getbuffer The open path is defined as: \starttyping (1cm,1cm)..(1.5cm,1.5cm)..(2cm,0cm) \stoptyping The \quote {double period} connector \type {..} tells \METAPOST\ that we want to connect the lines by a smooth curve. If you want to connect points with straight line segments, you should use \type {--}. Closing the path is done by connecting the first and last point, using the \type {cycle} command. \starttyping (1cm,1cm)..(1.5cm,1.5cm)..(2cm,0cm)..cycle \stoptyping Feel free to use \type {..} or \type {--} at any point in your path. \starttyping (1cm,1cm)--(1.5cm,1.5cm)..(2cm,0cm)..cycle \stoptyping \startuseMPgraphic{path} path p ; p := (1cm,1cm)--(1.5cm,1.5cm)..(2cm,0cm)..cycle ; \stopuseMPgraphic This path, when drawn, looks like this: \getbuffer As you can see in some of the previous examples, \METAPOST\ is capable of drawing a smooth curve through the three points that make up the path. We will now examine how this is done. \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} p := p .. cycle ; swappointlabels := true ; drawpath p ; drawcontrollines p ; drawpoints p ; drawcontrolpoints p ; \stopMPcode \stoplinecorrection The six small points are the so called control points. These points pull their parent point in a certain direction. The further away such a point is, the stronger the pull. Each point has at most two control points. As you can see in the following graphic, the endpoints of a non closed curve have only one control point. \startuseMPgraphic{path} path p ; p := (1.5cm,1.5cm)..(2cm,0cm)..(1cm,1cm) ; \stopuseMPgraphic \startbuffer[path] \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} swappointlabels := true ; drawpath p ; drawcontrollines p ; drawpoints p ; drawcontrolpoints p ; \stopMPcode \stoplinecorrection \stopbuffer \getbuffer[path] This time we used the path: \starttyping (1.5cm,1.5cm)..(2cm,0cm)..(1cm,1cm) \stoptyping When you connect points by a smooth curve, \METAPOST\ will calculate the control points itself, unless you specify one or more of them. \startuseMPgraphic{path} path p ; p := (1cm,1cm)..(1.5cm,1.5cm)..controls (3cm,2cm)..(2cm,0cm) ; \stopuseMPgraphic \getbuffer[path] This path is specified as: \starttyping (1cm,1cm)..(1.5cm,1.5cm)..controls (3cm,2cm)..(2cm,0cm) \stoptyping In this path, the second and third point share a control point. Watch how the curve is pulled in that direction. It is possible to pull a bit less by choosing a different control point: \starttyping (1cm,1cm)..(1.5cm,1.5cm)..controls (2.75cm,1.25cm)..(2cm,0cm) \stoptyping Now we get: \startuseMPgraphic{path} path p ; p := (1cm,1cm)..(1.5cm,1.5cm)..controls (2.75cm,1.25cm)..(2cm,0cm) ; \stopuseMPgraphic \getbuffer[path] We can also specify a different control point for each connecting segment. \startuseMPgraphic{path} path p ; p := (1cm,1cm)..controls (.5cm,2cm) and (2.5cm,2cm)..(2cm,.5cm) ; \stopuseMPgraphic \getbuffer[path] This path is defined as: \starttyping (1cm,1cm)..controls (.5cm,2cm) and (2.5cm,2cm)..(2cm,.5cm) \stoptyping \stopsection \startsection[title={Transformations}] \index{transformations} We can store a path in a path variable. Before we can use such a variable, we have to allocate its memory slot with \type {path}. \starttyping path p ; p := (1cm,1cm)..(1.5cm,2cm)..(2cm,0cm) ; \stoptyping Although we can manipulate any path in the same way, using a variable saves us the effort to key in a path more than once. \startuseMPgraphic{axis} tickstep := 1cm ; ticklength := 2mm ; drawticks unitsquare xscaled 8cm yscaled 4cm ; tickstep := tickstep/2 ; ticklength := ticklength/2 ; drawticks unitsquare xscaled 8cm yscaled 4cm ; \stopuseMPgraphic \startuseMPgraphic{path} path p ; p := (1cm,1cm)..(1.5cm,2cm)..(2cm,0cm)..cycle ; path q ; q := p shifted (4cm,2cm) ; \stopuseMPgraphic \startbuffer[path] \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} swappointlabels := true ; drawpath p ; drawcontrollines p ; drawpoints p ; drawcontrolpoints p ; drawpath q ; drawcontrollines q ; drawpoints q ; drawcontrolpoints q ; \stopMPcode \stoplinecorrection \stopbuffer \getbuffer[path] In this graphic, the path stored in \type {p} is drawn twice, once in its displaced form. The displacement is defined as: \starttyping p shifted (4cm,2cm) \stoptyping In a similar fashion you can rotate a path. You can even combine shifts and rotations. First we rotate the path 15 degrees counter||clockwise around the origin. \starttyping p rotated 15 \stoptyping \startuseMPgraphic{path} path p ; p := (1cm,1cm)..(1.5cm,2cm)..(2cm,0cm)..cycle ; path q ; q := p rotated 15 ; \stopuseMPgraphic \getbuffer[path] This rotation becomes more visible when we also shift the path to the right by saying: \starttyping rotated 15 shifted (4cm,0cm) \stoptyping Now we get: \startuseMPgraphic{path} path p ; p := (1cm,1cm)..(1.5cm,2cm)..(2cm,0cm)..cycle ; path q ; q := p rotated 15 shifted (4cm,0cm) ; \stopuseMPgraphic \getbuffer[path] Note that \type {rotated 15} is equivalent to \typ {p rotatedaround (origin, 15)}. It may make more sense to rotate the shape around its center. This can easily be achieved with the \type {rotatedaround} command. Again, we move the path to the right afterwards. \starttyping p rotatedaround(center p, 15) shifted (4cm,0cm) \stoptyping \startuseMPgraphic{axis} tickstep := 1cm ; ticklength := 2mm ; drawticks unitsquare xscaled 10cm yscaled 3cm ; tickstep := tickstep/2 ; ticklength := ticklength/2 ; drawticks unitsquare xscaled 10cm yscaled 3cm ; \stopuseMPgraphic \startuseMPgraphic{path} path p ; p := (1cm,1cm)..(1.5cm,2cm)..(2cm,0cm)..cycle ; path q ; q := p rotatedaround(center p, 15) shifted (4cm,0cm) ; \stopuseMPgraphic \getbuffer[path] Yet another transformation is slanting. Just like characters can be upright or slanted, a graphic can be: \starttyping p slanted 1.5 shifted (4cm,0cm) \stoptyping \startuseMPgraphic{path} path p ; p := (1cm,1cm)..(1.5cm,2cm)..(2cm,0cm)..cycle ; path q ; q := p slanted 1.5 shifted (4cm,0cm) ; \stopuseMPgraphic \getbuffer[path] The slant operation's main application is in tilting fonts. The $x$||coodinates are increased by a percentage of their $y$||coordinate, so here every $x$ becomes $x+1.5y$. The $y$||coordinate is left untouched. The following table summarizes the most important primitive transformations that \METAPOST\ supports. \starttabulate[|lT|l|] \HL \NC \METAPOST\ code \NC mathematical equivalent \NC \NR \HL \NC (x,y) shifted (a,b) \NC $(x+a,y+b)$ \NC \NR \NC (x,y) scaled s \NC $(sx,sy)$ \NC \NR \NC (x,y) xscaled s \NC $(sx,y)$ \NC \NR \NC (x,y) yscaled s \NC $(x,sy)$ \NC \NR \NC (x,y) zscaled (u,v) \NC $(xu-yv,xv+yu)$ \NC \NR \NC (x,y) slanted s \NC $(x+sy,y)$ \NC \NR \NC (x,y) rotated r \NC $(x\cos(r)-y\sin(r),x\sin(r)+y\cos(r))$ \NC \NR \HL \stoptabulate The previously mentioned \type {rotatedaround} is not a primitive but a macro, defined in terms of shifts and rotations. Another transformation macro is mirroring, or in \METAPOST\ terminology, \type {reflectedabout}. \startbuffer[path] \startlinecorrection[blank] \startMPcode \includeMPgraphic{axis} \includeMPgraphic{path} swappointlabels := true ; drawpath p ; drawpoints p ; drawpath q ; drawpoints q ; \stopMPcode \stoplinecorrection \stopbuffer \startuseMPgraphic{path} path p ; p := unitsquare scaled 2cm shifted (2cm,.5cm) ; path q ; q := unitsquare scaled 2cm shifted (2cm,.5cm) reflectedabout((2.4cm,-.5),(2.4cm,3cm)) ; draw (2.4cm,-.5cm)--(2.4cm,3cm) ; \stopuseMPgraphic \getbuffer[path] The reflection axis is specified by a pair of points. For example, in the graphic above, we used the following command to reflect the square about a line through the given points. \starttyping p reflectedabout((2.4cm,-.5),(2.4cm,3cm)) \stoptyping The line about which the path is mirrored. Mirroring does not have to be parallel to an axis. \starttyping p reflectedabout((2.4cm,-.5),(2.6cm,3cm)) \stoptyping The rectangle now becomes: \startuseMPgraphic{path} path p ; p := unitsquare scaled 2cm shifted (2cm,.5cm) ; path q ; q := unitsquare scaled 2cm shifted (2cm,.5cm) reflectedabout((2.4cm,-.5),(2.6cm,3cm)) ; draw (2.4cm,-.5cm)--(2.6cm,3cm) ; \stopuseMPgraphic \getbuffer[path] \pagereference [zscaled]The table also mentions \type {zscaled}. \startuseMPgraphic{path} path p ; p := unitsquare scaled (1cm) shifted (1cm,.5cm) ; path q ; q := unitsquare scaled (1cm) zscaled (2,.5) shifted (1cm,.5cm) ; \stopuseMPgraphic \getbuffer[path] A \type {zscaled} specification takes a vector as argument: \starttyping p zscaled (2,.5) \stoptyping The result looks like a combination of scaling and rotation, and conforms to the formula in the previous table. Transformations can be defined in terms of a transform matrix. Such a matrix is stored in a transform variable. For example: \starttyping transform t ; t := identity scaled 2cm shifted (4cm,1cm) ; \stoptyping We use the associated keyword \type {transformed} to apply this matrix to a path or picture. \starttyping p transformed t \stoptyping In this example we've taken the \type {identity} matrix as starting point but you can use any predefined transformation. The identity matrix is defined in such a way that it scales by a factor of one in both directions and shifts over the zero||vector. Transform variables can save quite some typing and may help you to force consistency when many similar transformations are to be done. Instead of changing the scaling, shifting and other transformations you can then stick to just changing the one transform variable. \stopsection \startsection[title={Constructing paths}] \index{paths} In most cases, a path will have more points than the few shown here. Take for instance a so called {\em super ellipse}. \startlinecorrection[blank] \startMPcode path p ; p := fullsquare xyscaled (5cm,3cm) superellipsed .85 ; drawpath p ; drawpoints p ; visualizepaths ; draw p shifted (6cm,0cm) withcolor .625yellow ; \stopMPcode \stoplinecorrection These graphics provide a lot of information. In this picture the crosshair in the center is the {\em origin} and the dashed rectangle is the {\em bounding box} of the super ellipse. The bounding box specifies the position of the graphic in relation to the origin as well as its width and height. In the graphic on the right, you can see the points that make up the closed path as well as the control points. Each point has a number with the first point numbered zero. Because the path is closed, the first and last point coincide. \startuseMPgraphic{axis} tickstep := 1cm ; ticklength := 2mm ; drawticks unitsquare xscaled 8cm yscaled 3cm ; tickstep := tickstep/2 ; ticklength := ticklength/2 ; drawticks unitsquare xscaled 8cm yscaled 3cm ; \stopuseMPgraphic \startbuffer \startlinecorrection[blank] \startMPcode string tmp ; defaultfont := "\truefontname{Mono}" ; \includeMPgraphic{axis} \includeMPgraphic{points} \includeMPgraphic{path} label.lft(verbatim(tmp),(14.5cm,2.5cm)) ; drawwholepath scantokens(tmp) ; \stopMPcode \stoplinecorrection \stopbuffer We've used the commands \type {..} and \type {--} as path connecting directives. In the next series of examples, we will demonstrate a few more. However, before doing that, we define a few points, using the predefined \type {z} variables. \startuseMPgraphic{points} z0 = (0.5cm,1.5cm) ; z1 = (2.5cm,2.5cm) ; z2 = (6.5cm,0.5cm) ; z3 = (3.0cm,1.5cm) ; \stopuseMPgraphic \starttyping z0 = (0.5cm,1.5cm) ; z1 = (2.5cm,2.5cm) ; z2 = (6.5cm,0.5cm) ; z3 = (3.0cm,1.5cm) ; \stoptyping Here \type {z1} is a short way of saying \type {(x1,y1)}. When a \type {z} variable is called, the corresponding \type {x} and \type {y} variables are available too. Later we will discuss \METAPOST\ capability to deal with expressions, which are expressed using an \type {=} instead of \type {:=}. In this case the expression related to \type {z0} is expanded into: \starttyping z0 = (x0,y0) = (0.5cm,1.5cm) ; \stoptyping But for this moment let's forget about their expressive nature and simply see them as points which we will now connect by straight line segments. \startuseMPgraphic{path} tmp := "z0--z1--z2--z3--cycle" ; \stopuseMPgraphic \getbuffer The smooth curved connection, using \type {..} looks like: \startuseMPgraphic{path} tmp := "z0..z1..z2..z3..cycle" ; \stopuseMPgraphic \getbuffer If we replace the \type {..} by \type {...}, we get a tighter path. \startuseMPgraphic{path} tmp := "z0...z1...z2...z3...cycle" ; \stopuseMPgraphic \getbuffer Since there are \type {..}, \type {--}, and \type {...}, it will be no surprise that there is also \type {---}. \startuseMPgraphic{path} tmp := "z0---z1---z2---z3---cycle" ; \stopuseMPgraphic \getbuffer If you compare this graphic with the one using \type {--} the result is the same, but there is a clear difference in control points. As a result, combining \type {..} with \type {--} or \type {---} makes a big difference. Here we get a non||smooth connection between the curves and the straight line. \startuseMPgraphic{path} tmp := "z0..z1..z2--z3..cycle" ; \stopuseMPgraphic \getbuffer As you can see in the next graphic, when we use \type {---}, we get a smooth connection between the straight line and the rest of the curve. \startuseMPgraphic{path} tmp := "z0..z1..z2---z3..cycle" ; \stopuseMPgraphic \getbuffer So far, we have joined the four points as one path. Alternatively, we can constrict subpaths and connect them using the ampersand symbol, \type {&}. \startuseMPgraphic{path} tmp := "z0..z1..z2 & z2..z3..z0 & cycle" ; \stopuseMPgraphic \getbuffer So far we have created a closed path. Closing is done by \type {cycle}. The following path may look closed but is in fact open. \startuseMPgraphic{path} tmp := "z0..z1..z2..z3..z0" ; \stopuseMPgraphic \getbuffer Only a closed path can be filled. The closed alternative looks as follows. We will see many examples of filled closed paths later on. \startuseMPgraphic{path} tmp := "z0..z1..z2..z3..z0..cycle" ; \stopuseMPgraphic \getbuffer Here the final \type {..} will try to make a smooth connection, but because we already are at the starting point, this is not possible. However, the \type {cycle} command can automatically connect to the first point. Watch the difference between the previous and the next path. \startuseMPgraphic{path} tmp := "z0..z1..z2..z3..cycle" ; \stopuseMPgraphic \getbuffer It is also possible to combine two paths into one that don't have common head and tails. First we define an open path: \startuseMPgraphic{path} tmp := "z0..z1..z2" ; \stopuseMPgraphic \getbuffer The following path is a closed one, and crosses the previously shown path. \startuseMPgraphic{path} tmp := "z0..z3..z1..cycle" ; \stopuseMPgraphic \getbuffer With \type {buildcycle} we can combine two paths into one. \startuseMPgraphic{path} tmp := "buildcycle(z0..z1..z2 , z0..z3..z1..cycle)" ; \stopuseMPgraphic \getbuffer We would refer readers to the \METAFONT\ book and the \METAPOST\ manual for an explanation of the intricacies of the \type {buildcycle} command. It is an extremely complicated command, and there is just not enough room here to do it justice. We suffice with saying that the paths should cross at least once before the \type {buildcycle} command can craft a combined path from two given paths. We encourage readers to experiment with this command. In order to demonstrate another technique of joining paths, we first draw a few strange paths. The last of these three graphics demonstrates the use of \type {softjoin}. \startuseMPgraphic{path} tmp := "z0--z1..z2--z3" ; \stopuseMPgraphic \getbuffer \startuseMPgraphic{path} tmp := "z0..z1..z2--z3" ; \stopuseMPgraphic \getbuffer Watch how \type {softjoin} removes a point in the process of smoothing a connection. The smoothness is accomplished by adapting the control points of the neighbouring points in the appropriate way. \startuseMPgraphic{path} tmp := "z0--z1 softjoin z2--z3" ; \stopuseMPgraphic \getbuffer Once a path is known, you can cut off a slice of it. We will demonstrate a few alternative ways of doing so, but first we show one more time the path that we take as starting point. \startuseMPgraphic{path} tmp := "z0..z1..z2..z3..cycle" ; \stopuseMPgraphic \getbuffer This path is made up out of five points, where the cycle duplicates the first point and connects the loose ends. The first point has number zero. We can use these points in the \type {subpath} command, which takes two arguments, specifying the range of points to cut of the path specified after the keyword \type {of}. \startuseMPgraphic{path} tmp := "subpath(2,4) of (z0..z1..z2..z3..cycle)" ; \stopuseMPgraphic \getbuffer The new (sub|)|path is a new path with its own points that start numbering at zero. The next graphic shows both the original and the subpath from point 1 upto~3. \startuseMPgraphic{path} tmp := "(z0..z1..z2..z3..cycle)" ; sub := "subpath(1,3)" ; \stopuseMPgraphic \startbuffer[sub] \startlinecorrection[blank] \startMPcode string tmp, sub ; defaultfont := "\truefontname{Mono}" ; \includeMPgraphic{axis} \includeMPgraphic{points} \includeMPgraphic{path} label.lft(verbatim(tmp),(14.5cm,2.5cm)) ; label.lft(verbatim(sub),(14.5cm,2.0cm)) ; sub := sub & " of " & tmp ; path p ; p := scantokens(tmp) ; path q ; q := scantokens(sub) ; drawwholepath p ; swappointlabels := true ; drawpath q withcolor .625yellow ; drawpoints q withcolor .625red ; drawpointlabels q ; \stopMPcode \stoplinecorrection \stopbuffer \getbuffer[sub] In spite of what you may think, a point is not fixed. This is why in \METAPOST\ a point along a path is officially called a time. The next example demonstrates that we can specify any time on the path. \startuseMPgraphic{path} tmp := "(z0..z1..z2..z3..cycle)" ; sub := "subpath(2.45,3.85)" ; \stopuseMPgraphic \getbuffer[sub] Often we want to take a slice starting at a specific point. This is provided by \type {cutafter} and its companion \type {cutbefore}. Watch out, this time we use a non||cyclic path. \startuseMPgraphic{path} tmp := "(z0..z1..z2..z3)" ; \stopuseMPgraphic \getbuffer When you use \type {cutafter} and \type {cutbefore} it really helps if you know in what direction the path runs. \startuseMPgraphic{path} tmp := "(z0..z1..z2..z3) cutafter z2" ; \stopuseMPgraphic \getbuffer \startuseMPgraphic{path} tmp := "(z0..z1..z2..z3) cutbefore z1" ; \stopuseMPgraphic \getbuffer Here is a somewhat silly way of accomplishing the same thing, but it is a nice introduction to \METAPOST's \type {point} operation. In order to use this command effectively, you need to know how many points make up the path. \startuseMPgraphic{path} tmp := "(z0..z1..z2..z3) cutbefore point 2 of (z0..z1..z2..z3)" ; \stopuseMPgraphic \getbuffer As with \type {subpath}, you can use fractions to specify the time on the path, although the resulting point is not necessarily positioned linearly along the curve. \startuseMPgraphic{path} tmp := "(z0..z1..z2..z3) cutbefore point 2.5 of (z0..z1..z2..z3)" ; \stopuseMPgraphic \getbuffer If you really want to know the details of where fraction points are positioned, you should read the \METAFONT\ book and study the source of \METAFONT\ and \METAPOST, where you will find the complicated formulas that are used to calculate smooth curves. \startuseMPgraphic{path} tmp := "z0..z1..cycle" ; \stopuseMPgraphic \getbuffer Like any closed path, this path has points where the tangent is horizontal or vertical. Early in this chapter we mentioned that a pair (or point) can specify a direction or vector. Although any angle is possible, we often use one of four predefined directions: \starttabulate[|Tl|Tl|] \HL \NC right \NC ( 1, 0) \NC \NR \NC up \NC ( 0, 1) \NC \NR \NC left \NC (-1, 0) \NC \NR \NC down \NC ( 0,-1) \NC \NR \HL \stoptabulate We can use these predefined directions in combination with \type {directionpoint} and \type {cutafter}. The following command locates the first point on the path that has a tangent that points vertically upward, and then feeds this point to the \type {cutafter} command. \startuseMPgraphic{path} tmp := "(z0..z1..cycle) cutafter directionpoint up of (z0..z1..cycle)" ; \stopuseMPgraphic \getbuffer You are not limited to predefined direction vectors. You can provide a pair to indicate a direction. In the next example we use the following cyclic path: \startuseMPgraphic{path} tmp := "z0..z1..cycle" ; \stopuseMPgraphic \getbuffer Using \type {( )} is not mandatory but makes the expression look less complicated. \startuseMPgraphic{path} tmp := "(z0..z1..cycle) cutafter directionpoint (1,1) of (z0..z1..cycle)" ; \stopuseMPgraphic \getbuffer We will apply these commands in the next chapters, but first we will finish our introduction in \METAPOST. We have seen how a path is constructed and what can be done with it. Now it is time to demonstrate how such a path is turned into a graphic. \stopsection \startsection[title={Angles}] \index{angles} \index{rotation} You can go from angles to vectors and vice versa using the \type {angle} and \type {dir} functions. The next example show both in action. \startbuffer pickup pencircle scaled 2mm ; draw (origin -- dir(45) -- dir(0) -- cycle) scaled 3cm withcolor .625red ; draw (origin -- dir(angle(1,1)) -- dir(angle(1,0)) -- cycle) scaled 3cm shifted (3.5cm,0) withcolor .625yellow ; draw (origin -- (1,1) -- (1,0) -- cycle) scaled 3cm shifted (7cm,0) withcolor .625white ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection The \type {dir} command returns an unit vector, which is why the first two shapes look different and are smaller than the third one. We can compensate for that by an additional scaling: \startbuffer pickup pencircle scaled 2mm ; draw (origin -- dir(45) -- dir(0) -- cycle) scaled sqrt(2) scaled 3cm withcolor .625red ; draw (origin -- dir(angle(1,1)) -- dir(angle(1,0)) -- cycle) scaled sqrt(2) scaled 3cm shifted (4.5cm,0) withcolor .625yellow ; draw (origin -- (1,1) -- (1,0) -- cycle) scaled 3cm shifted (9cm,0) withcolor .625white ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection \stopsection \startsection[title={Drawing pictures}] \index{drawing} Once a path is defined, either directly or as a variable, you can turn it into a picture. You can draw a path, like we did in the previous examples, or you can fill it, but only if it is closed. \startlinecorrection[blank] \startMPcode visualizepaths ; path p ; p := (0cm,1cm)..(2cm,2cm)..(4cm,0cm)..cycle ; draw p withcolor .625red ; fill p shifted (7cm,0) withcolor .625white ; \stopMPcode \stoplinecorrection Drawing is done by applying the \type {draw} command to a path, as in: \starttyping draw (0cm,1cm)..(2cm,2cm)..(4cm,0cm)..cycle ; \stoptyping The rightmost graphic was made with \type {fill}: \starttyping fill (0cm,1cm)..(2cm,2cm)..(4cm,0cm)..cycle ; \stoptyping If you try to duplicate this drawing, you will notice that you will get black lines instead of red and a black fill instead of a gray one. When drawing or filling a path, you can give it a color, use all kinds of pens, and achieve special effects like dashes or arrows. \startlinecorrection[blank] \startMPcode visualizepaths ; path p ; p := (0cm,1cm)..(2cm,2cm)..(4cm,0cm)..(2.5cm,1cm)..cycle ; drawarrow p withcolor .625red ; draw p shifted (7cm,0) dashed withdots withcolor .625yellow ; \stopMPcode \stoplinecorrection These two graphics were defined and drawn using the following commands. Later we will explain how you can set the line width (or penshape in terms of \METAPOST). \starttyping path p ; p := (0cm,1cm)..(2cm,2cm)..(4cm,0cm)..(2.5cm,1cm)..cycle ; drawarrow p withcolor .625red ; draw p shifted (7cm,0) dashed withdots withcolor .625yellow ; \stoptyping Once we have drawn one or more paths, we can store them in a picture variable. The straightforward way to store a picture is to copy it from the current picture: \starttyping picture pic ; pic := currentpicture ; \stoptyping The following command effectively clears the picture memory and allows us to start anew. \starttyping currentpicture := nullpicture ; \stoptyping We can shift, rotate and slant the picture stored in \type {pic} as we did with paths. We can say: \starttyping draw pic rotated 45 withcolor red ; \stoptyping A picture can hold multiple paths. You may compare a picture to grouping as provided by drawing applications. \starttyping draw (0cm,0cm)--(1cm,1cm) ; draw (1cm,0cm)--(0cm,1cm) ; picture pic ; pic := currentpicture ; draw pic shifted (3cm,0cm) ; draw pic shifted (6cm,0cm) ; pic := currentpicture ; draw pic shifted (0cm,2cm) ; \stoptyping We first draw two paths and store the resulting \quote {cross} in a picture variable. Then we draw this picture two times, so that we now have three copies of the cross. We store the accumulated drawing again, so that after duplication, we finally get six crosses. \startlinecorrection[blank] \startMPcode path p ; p := (0cm,0cm)--(1cm,1cm) ; path q ; q := (1cm,0cm)--(0cm,1cm) ; for i=p,q : drawpath i ; drawcontrollines i ; drawpoints i ; drawcontrolpoints i ; endfor ; picture pic ; pic := currentpicture ; draw pic shifted (3cm,0cm) ; draw pic shifted (6cm,0cm) ; pic := currentpicture ; draw pic shifted (0cm,2cm) ; \stopMPcode \stoplinecorrection You can often follow several routes to reach the same solution. Consider for instance the following graphic. \startbuffer[points] w := 4cm ; h := 2cm ; ww := 1cm ; hh := 1.5cm ; \stopbuffer \startbuffer[common] drawoptions(withcolor .625white) ; \stopbuffer \startbuffer[background] fill (unitsquare xscaled w yscaled h) enlarged 2mm withcolor .625yellow ; \stopbuffer \startbuffer[shape] fill (0,0)--(ww,0)--(ww,hh)--(w,hh)--(w,h)--(0,h)--cycle ; fill (ww,0)--(w,0)--(w,hh)--cycle ; \stopbuffer \typebuffer[shape] \startlinecorrection[blank] \processMPbuffer[common,points,shape] \stoplinecorrection The points that are used to construct the paths are defined using the constants \type {w}, \type {h}, \type {ww} and \type {hh}. These are defined as follows: \typebuffer[points] In this case we draw two shapes that leave part of the rectangle uncovered. If you have a background, this technique allows the background to \quote {show through} the graphic. \startlinecorrection[blank] \processMPbuffer[common,points,background,shape] \stoplinecorrection A not uncommon practice when making complicated graphics is to use unfill operations. Since \METAPOST\ provides one, let us see what happens if we apply this command. \startbuffer[shape] fill (0,0)--(w,0)--(w,h)--(0,h)--cycle ; unfill (ww,0)--(w,hh)--(ww,hh)--cycle ; \stopbuffer \typebuffer[shape] \startlinecorrection[blank] \processMPbuffer[common,points,background,shape] \stoplinecorrection This does not always give the desired effect, because \METAPOST's \type {unfill} is not really an unfill, but a \type {fill} with color \type {background}. Since this color is white by default, we get what we just showed. So, if we set \type {background} to \type {black}, using \typ {background := black}, we get: \startbuffer[back] background := black ; \stopbuffer \startlinecorrection[blank] \processMPbuffer[back,common,points,background,shape] \stoplinecorrection Of course, you can set the variable \type {background} to a different color, but this does not hide the fact that \METAPOST\ lacks a real unfill operation. \startbuffer[shape] fill (0,0)--(0,h)--(w,h)--(w,0)--(ww,0)--(w,hh)--(ww,hh)-- (ww,0)--cycle ; \stopbuffer \startbuffer[path] autoarrows := true ; path p ; p := (0,0)--(0,h)--(w,h)--(w,0)--(ww,0)--(w,hh)--(ww,hh)-- (ww,0)--cycle ; draw p withpen pencircle scaled 1mm withcolor .625red; numeric l ; l := length(p)-1 ; for i=0 upto l : drawarrow subpath(i,i+1) of p withpen pencircle scaled 1mm withcolor (.5+.5(i/l))*red ; endfor ; \stopbuffer \startlinecorrection[blank] \processMPbuffer[common,points,background,shape] \stoplinecorrection Since we don't consider this \type {unfill} a suitable operator, you may wonder how we achieved the above result. \typebuffer[shape] \startlinecorrection[blank] \processMPbuffer[common,points,background,shape,path] \stoplinecorrection This feature depends on the \POSTSCRIPT\ way of filling closed paths, which comes down to filling either the left or the right hand side of a curve. The following alternative works too. \startbuffer[shape] fill (0,0)--(0,h)--(w,h)--(w,hh)--(ww,hh)--(ww,0)--(w,hh)-- (w,0)--cycle ; \stopbuffer \typebuffer[shape] \startlinecorrection[blank] \processMPbuffer[common,points,background,shape] \stoplinecorrection The next alternative will fail. This has to do with the change in direction at point \type {(0,0)} halfway through the path. Sometimes changing direction can give curious but desirable effects, but here it brings no good. \startbuffer[shape] fill (0,0)--(0,h)--(w,h)--(w,0)--(0,0)--(ww,0)--(ww,hh)-- (w,hh)--(ww,0)--cycle ; \stopbuffer \typebuffer[shape] This path fails because of the way \POSTSCRIPT\ implements its fill operator. More details on how \POSTSCRIPT\ defines fills can be found in the reference manuals. \startlinecorrection[blank] \processMPbuffer[common,points,background,shape] \stoplinecorrection Some of the operations we have seen are hard coded into \METAPOST\ and are called primitives. Others are defined as macros, that is, a sequence of \METAPOST\ commands. Since they are used often, you may expect \type {draw} and \type {fill} to be primitives, but they are not. They are macros defined in terms of primitives. Given a path \type {pat}, you can consider a \type {draw} to be defined in terms of: \starttyping addto currentpicture doublepath pat \stoptyping The \type {fill} command on the other hand is defined as: \starttyping addto currentpicture contour pat \stoptyping Both macros are actually a bit more complicated but this is mainly due to the fact that they also have to deal with attributes like the pen and color they draw with. You can use \type {doublepath} and \type {contour} directly, but we will use \type {draw} and \type {fill} whenever possible. Given a picture \type {pic}, the following code is valid: \starttyping addto currentpicture also pic \stoptyping You can add pictures to existing picture variables, where \type {currentpicture} is the picture that is flushed to the output file. Watch the subtle difference between adding a \type {doublepath}, \type {contour} or \type {picture}. \stopsection \startsection[title={Variables}] \index{variables} At this point you may have noted that \METAPOST\ is a programming language. Contrary to some of today's languages, \METAPOST\ is a simple and clean language. Actually, it is a macro language. Although \METAPOST\ and \TEX\ are a couple, the languages differ in many aspects. If you are using both, you will sometimes wish that features present in one would be available in the other. When using both languages, in the end you will understand why the conceptual differences make sense. Being written in \PASCAL, it will be no surprise that \METAPOST\ has some \PASCAL||like features, although some may also recognize features from \ALGOL68\ in it. First there is the concept of variables and assignments. There are several data types, some of which we already have seen. \starttabulate \HL \NC numeric \NC real number in the range $-4096 \ldots +4096$ \NC \NR \NC boolean \NC a variable that takes one of two states: true or false \NC \NR \NC pair \NC point or vector in 2||dimensional space \NC \NR \NC path \NC a piecewise collection of curves and line segments \NC \NR \NC picture \NC collection of stroked or filled paths \NC \NR \NC string \NC sequence of characters, like \type {"metapost"} \NC \NR \NC color \NC vector of three (rgb) or four (cmyk) numbers \NC \NR \HL \stoptabulate There are two additional types, \type {transform} and \type {pen}, but we will not discuss these in depth. \starttabulate \HL \NC transform \NC transformation vector with six elements \NC \NR \NC pen \NC pen specification \NC \NR \HL \stoptabulate You can achieve interesting effects by using pens with certain shapes. For the moment you may consider a pen to be a path itself that is applied to the path that is drawn. The \type {numeric} data type is used so often that it is the default type of any non declared variable. This means that \starttyping n := 10 ; \stoptyping is the same as \starttyping numeric n ; n := 10 ; \stoptyping When writing collections of macros, it makes sense to use the second method, because you can never be sure if \type {n} isn't already declared as a picture variable, and assigning a numeric to a picture variable is not permitted. Because we often deal with collections of objects, such as a series of points, all variables can be organized in arrays. For instance: \starttyping numeric n[] ; n[3] := 10 ; n[5] := 13 ; \stoptyping An array is a collection of variables of the same type that are assigned and accessed by indexing the variable name, as in \type {n[3] := 5}. Multi||dimensional arrays are also supported. Since you need a bit of imagination to find an application for 5||dimensional arrays, we restrict ourselves to a two||dimensional example. \starttyping numeric n[][] ; n[2][3] := 10 ; \stoptyping A nice feature is that the bounds of such an array needs not to be set beforehand. This also means that each cell that you access is reported as {\em unknown} unless you have assigned it a value. Behind the screens there are not really arrays. It's just a matter of creating hash entries. It might not be obvious, but the following assignments are all equivalent: \startbuffer i_111_222 := 1cm ; i_[111]_[222] := 1cm ; i_[111][222] := 1cm ; draw image ( draw (0cm,i_111_222) ; draw (1cm,i_[111]_[222]) ; draw (2cm,i_[111][222]) ; ) withpen pencircle scaled 5mm withcolor .625 red ; \stopbuffer \typebuffer Sometimes \METAPOST\ ways are mysterious: \startlinecorrection[blank] \processMPbuffer \stoplinecorrection \stopsection \startsection[title={Conditions}] \index{conditions} The existence of boolean variables indicates the presence of conditionals. Indeed, the general form of \METAPOST's conditional follows: \starttyping if n=10 : draw p ; else : draw q ; fi ; \stoptyping Watch the colons after the if and else clause. They may not be omitted. The semi||colons on the other hand, are optional and depend on the context. You may say things like: \starttyping draw if n=10 : p ; else : q ; fi ; \stoptyping Here we can omit a few semi||colons: \starttyping draw if n=10 : p else : q fi withcolor red ; \stoptyping Adding semi||colons after \type {p} and \type {q} will definitely result in an error message, since the semi||colon ends the draw operation and \typ {withcolor red} becomes an isolated piece of nonsense. There is no case statement available, but for most purposes, the following extension is adequate: \starttyping draw p withcolor if n<10 : red elseif n=10 : green else : blue fi ; \stoptyping There is a wide repertoire of boolean tests available. \starttyping if picture p : if known n : if odd i : if cycle q : \stoptyping Of course, you can use \type {and}, \type {or}, \type {not}, and \type {( )} to construct very advanced boolean expressions. If you have a bit of programming experience, you will appreciate the extensive support of conditionals in \METAPOST. \stopsection \startsection[title={Loops}] \index{loops} Yet another programming concept present in \METAPOST\ is the loop statement, the familiar \quote {for loop} of all programming languages. \starttyping for i=0 step 2 until 20 : draw (0,i) ; endfor ; \stoptyping As explained convincingly in Niklaus Wirth's book on algorithms and datastructures, the for loop is the natural companion to an array. Given an array of length $n$, you can construct a path out of the points that make up the array. \starttyping draw for i=0 step 1 until n-1 : p[i] .. endfor p[n] ; \stoptyping If the step increment is not explicitly stated, it has an assumed value of 1. We can shorten the previous loop construct as follows: \starttyping draw for i=0 upto n-1 : p[i] .. endfor p[n] ; \stoptyping After seeing \type {if} in action, the following \type {for} loop will be no surprise: \startbuffer draw origin for i=0 step 10 until 100 : ..{down}(i,0) endfor ; \stopbuffer \typebuffer This gives the zig||zag curve: \startlinecorrection[blank] \processMPbuffer \stoplinecorrection You can use a loop to iterate over a list of objects. A simple 3||step iteration is: \starttyping for i=p,q,r : fill i withcolor .8white ; draw i withcolor red ; endfor ; \stoptyping Using \type {for} in this manner can sometimes save a bit of typing. The list can contain any expression, and may be of different types. In the previous example the \type {i} is an independent variable, local to the for loop. If you want to change the loop variable itself, you need to use \type {forsuffixes}. In the next loop the paths \type {p}, \type {q} and~\type {r} are all shifted. \starttyping forsuffixes i = p, q, r : i := i shifted (3cm,2cm) ; endfor ; \stoptyping Sometimes you may want to loop forever until a specific condition occurs. For this, \METAPOST\ provides a special looping mechanism: \startbuffer[demo] numeric done[][], i, j, n ; n := 0 ; forever : i := round(uniformdeviate(10)) ; j := round(uniformdeviate(2)) ; if unknown done[i][j] : drawdot (i*cm,j*cm) ; n := n + 1 ; done[i][j] := n ; fi ; exitif n = 10 ; endfor ; \stopbuffer \typebuffer[demo] Here we remain in the loop until we have 10 points placed. We use an array to keep track of placed points. The \METAPOST\ macro \type {uniformdeviate(n)} returns a random number between 0 and~n and the \type {round} command is used to move the result toward the nearest integer. The \type {unknown} primitive allows us to test if the array element already exists, otherwise we exit the conditional. This saves a bit of computational time as each point is drawn and indexed only once. \startbuffer[pen] pickup pencircle scaled 2mm ; \stopbuffer \startlinecorrection[blank] \processMPbuffer[pen,demo] \stoplinecorrection The loop terminator \type {exitif} and its companion \type {exitunless} can be used in \type {for}, \type {forsuffixes} and \type {forever}. \stopsection \startsection[title={Macros}] \index{macros} \index{definitions} In the previous section we introduced \type {upto}. Actually this is not part of the built in syntax, but a sort of shortcut, defined by: \starttyping def upto = step 1 until enddef ; \stoptyping You just saw a macro definition where \type {upto} is the name of the macro. The counterpart of \type {upto} is \type {downto}. Whenever you use \type {upto}, it is replaced by \typ {step 1 until}. This replacement is called expansion. There are several types of macros. A primary macro is used to define your own operators. For example: \starttyping primarydef p doublescaled s = p xscaled (s/2) yscaled (s*2) enddef ; \stoptyping Once defined, the \type {doublescaled} macro is implemented as in the following example: \starttyping draw somepath doublescaled 2cm withcolor red ; \stoptyping When this command is executed, the macro is expanded. Thus, the actual content of this command becomes: \starttyping draw somepath xscaled 1cm yscaled 4cm withcolor red ; \stoptyping If in the definition of \type {doublescaled} we had added a semi||colon after \type {(s*2)}, we could not have set the color, because the semicolon ends the statement. The \type {draw} expects a path, so the macro can best return one. A macro can take one or more arguments, as in: \starttyping def drawrandomscaledpath (expr p, s) = draw p xscaled (s/2) yscaled (s*2) ; enddef ; \stoptyping When using this macro, it is expected that you will pass it two parameters, the first being a path, the second a numeric scale factor. \starttyping drawrandomscaledpath(fullsquare, 3cm) ; \stoptyping Sometimes we want to return a value from a macro. In that case we must make sure that any calculations don't interfere with the expectations. Consider: \starttyping vardef randomscaledpath(expr p, s) = numeric r ; r := round(1 + uniformdeviate(4)) ; p xscaled (s/r) yscaled (s*r) enddef ; \stoptyping Because we want to use the same value of \type {r} twice, we have to use an intermediate variable. By using a \type {vardef} we hide everything but the last statement. It is important to distinguish \type {def} macros from those defined with \type {vardef}. In the latter case, \type {vardef} macros are not a simple expansion and replacement. Rather, \type {vardef} macros return the value of their last statement. In the case of the \type {randomscaledpath} macro, a path is returned. This macro is used in the following manner: \starttyping path mypath ; mypath := randomscaledpath(unitsquare,4cm) ; \stoptyping Note that we send \type {randomscaledpath} a path (\type {unitsquare}) and a scaling factor (\type {4cm}). The macro returns a scaled path which is then stored in the path variable \type {mypath}. The following argument types are accepted: \starttabulate \HL \NC expr \NC something that can be assigned to a variable \NC \NR \NC text \NC arbitrary \METAPOST\ code ending with a \type {;} \NC \NR \NC suffix \NC a variable bound to another variable \NC \NR \HL \stoptabulate An expression is passed by value. This means that in the body of the macro, a copy is used and the original is left untouched. On the other hand, any change to a variable passed as suffix is also applied to the original. Local variables must be handled in a special manner, since they may conflict with variables used elsewhere. This is because all variables are global by default. The way out of this problem is using grouping in combination with saving variables. The use of grouping is not restricted to macros and may be used anywhere in your code. Variables saved and declared in a group are local to that group. Once the group is exited the variables cease to exist. \starttyping vardef randomscaledpath(expr p, s) = begingroup ; save r ; numeric r ; r := round(1 + uniformdeviate(4)) ; p xscaled (s/r) yscaled (s*r) endgroup enddef ; \stoptyping In this particular case, we could have omitted the grouping, since \type {vardef} macros are always grouped automatically. Therefore, we could have defined the macro as: \starttyping vardef randomscaledpath(expr p, s) = save r ; numeric r ; r := round(1 + uniformdeviate(4)) ; p xscaled (s/r) yscaled (s*r) enddef ; \stoptyping The command \type {save r} declares that the variable \type {r} is local to the macro. Thus, any changes to the (new) numeric variable \type {r} are local and will not interfere with a variable \type {r} defined outside the macro. This is important to understand, as variables outside the macro are global and accessible to the code within the body of the macro. Macro definitions may be nested, but since most \METAPOST\ code is relatively simple, it is seldom needed. Nesting is discouraged as it makes your code less readable. Besides \type {def} and \type {vardef}, \METAPOST\ also provides the classifiers \type {primarydef}, \type {secondarydef} and \type {tertiarydef}. You can use these classifiers to define macros like those provided by \METAPOST\ itself: \starttyping primarydef x mod y = ... enddef ; secondarydef p intersectionpoint q = ... enddef ; tertiarydef p softjoin q = ... enddef ; \stoptyping A primary macro acts like the binary operators \type {*} or \type {scaled} and \type {shifted}. Secondary macros are like \type {+}, \type {-} and logical \type {or}, and take less precedence. The tertiary operators like \type {<} or the path and string concatenation operator \type {&} have tertiary macros as companions. More details can be found in the \METAFONT\ book. When it comes to taking precedence, \METAPOST\ tries to be as natural as possible, in the sense that you need to provide as few \type {( )}'s as possible. When in doubt, or when surprised by unexpected results, use parentheses. \stopsection \startsection[title={Arguments}] \index{arguments} \index{macros+arguments} The \METAPOST\ macro language is rather flexible in how you feed arguments to macros. If you have only one argument, the following definitions and calls are valid. \starttyping def test expr a = enddef ; test (a) ; test a ; def test (expr a) = enddef ; test (a) ; test a ; \stoptyping A more complex definition is the following. As you can see, you can call the \type {test} macro in your favorite way. \starttyping def test (expr a,b) (expr c,d) = enddef ; test (a) (b) (c) (d) ; test (a,b) (c,d) ; test (a,b,c) (d) ; test (a,b,c,d) ; \stoptyping The type of the arguments is one of \type {expr}, \type {primary} or \type {suffix}. When fetching arguments, \METAPOST\ uses the type to determine how and what to grab. A fourth type is \type {text}. When no parenthesis are used, a \type {text} argument grabs everything upto the next semicolon. \starttyping def test (expr a) text b = enddef ; test (a) ; test (a) b ; \stoptyping You can use a \type {text} to grab arguments like \typ {withpen pencircle scaled 10 withcolor red}. Because \type {text} is so hungry, you may occasionally need a two stage definition: \starttyping def test expr a = dotext(a) enddef ; def dotest (expr a) text b = ... enddef ; test a ; test a b ; \stoptyping This definition permits arguments without parenthesis, which is something you want with commands like \type {draw}. The \type {vardef} alternative behaves in a similar way. It always provides grouping. You need to generate a return value and as a result may not end with a semicolon. You may consider the whole \type {vardef} to be encapsulated into parenthesis and thereby to be a (self contained) variable. Adding additional parenthesis often does more harm than good: \starttyping vardef test (expr a) = ( do tricky things with a ; manipulated_a ) enddef ; \stoptyping Here the tricky things become part of the return value, which quite certainly is something that you don't want. The three operator look||alike macro definitions are less flexible and have the definition scheme: \starttyping primarydef x test y = enddef ; secondarydef x test y = enddef ; tertiarydef x test y = enddef ; \stoptyping When defining macros using this threesome you need to be aware of the associated priorities. When using these definitions, you also have to provide your own grouping. In the plain \METAPOST\ macro collection (\type {plain.mp}) you can find many examples of clever definitions. The following (simplified) version of \type {min} demonstrates how we use the argument handler to isolate the first argument from the provided list, simply by using two arguments. \starttyping vardef min (expr u) (text t) = save min_u ; min_u := u ; for uu = t : if uu 0 : draw_problem_labels ; fi ; endgroup ; enddef ; \stopMPdefinitions \stopbuffer \startbuffer[c] \startMPdefinitions{solvers} angle_radius := 10pt ; def mark_rt_angle (expr a, b, c) = draw ((1,0)--(1,1)--(0,1)) zscaled (angle_radius*unitvector(a-b)) shifted b enddef ; \stopMPdefinitions \stopbuffer \startbuffer[d] \startMPdefinitions{solvers} def draw_problem_labels = pickup pencircle scaled 5pt ; dotlabel.llft("$Z_{11}$", z11) ; dotlabel.ulft("$Z_{12}$", z12) ; dotlabel.ulft("$Z_{13}$", z13) ; dotlabel.llft("$Z_{14}$", z14) ; dotlabel.lrt ("$Z_{21}$", z21) ; dotlabel.llft("$Z_{22}$", z22) ; dotlabel.urt ("$Z_{23}$", z23) ; dotlabel.ulft("$Z_{24}$", z24) ; dotlabel.urt ("$Z_{31}$", z31) ; dotlabel.ulft("$Z_{32}$", z32) ; dotlabel.urt ("$Z_{33}$", z33) ; dotlabel.urt ("$Z_{34}$", z34) ; dotlabel.lrt ("$Z_{41}$", z41) ; dotlabel.urt ("$Z_{42}$", z42) ; dotlabel.llft("$Z_{43}$", z43) ; dotlabel.lrt ("$Z_{44}$", z44) ; dotlabel.urt ("$Z_{0}$", z0) ; dotlabel.lft ("$Z_{1}$", z1) ; dotlabel.top ("$Z_{2}$", z2) ; dotlabel.rt ("$Z_{3}$", z3) ; dotlabel.bot ("$Z_{4}$", z4) ; enddef ; \stopMPdefinitions \stopbuffer \startbuffer[e] \startuseMPgraphic{solvers::one}{i,j,s} draw_problem ( (400pt,400pt), (300pt,600pt), \MPvar{i}[(300pt,600pt), (550pt,800pt)], \MPvar{j}[(400pt,400pt), (550pt,500pt)], \MPvar{s} ) ; \stopuseMPgraphic \stopbuffer \startbuffer[f] \placefigure [here][fig:problem] {The problem.} {\scale [width=\textwidth] {\useMPgraphic{solvers::one}{i=0.6,j=1.0,s=1}}} \stopbuffer In the previous sections, we used the assignment operator \type {:=} to assign a value to a variable. Although for most of the graphics that we will present in later chapters, an assignment is appropriate, specifying a graphic in terms of expressions is not only more flexible, but also more in the spirit of the designers of \METAFONT\ and \METAPOST. The \METAFONT\ book and \METAPOST\ manual provide lots of examples, some of which involve math that we don't consider to belong to everyones repertoire. But, even for non mathematicians using expressions can be a rewarding challenge. The next introduction to linear equations is based on my first experiences with \METAPOST\ and involves a mathematical challenge posed by a friend. I quickly ascertained that a graphical proof was far more easy than some proof with a lot of $\sin (this)$ and $\cos (that)$ and long forgotten formulas. I was expected to prove that the lines connecting the centers of four squares drawn upon the four sides of a quadrilateral were perpendicular (see \in {figure} [fig:problem]). \getbuffer[a,b,c,d,e] \getbuffer[f] This graphic was generated with the following command: \typebuffer[f] We will use this example to introduce a few new concepts, one being instances. In a large document there can be many \METAPOST\ graphics and they might fall in different categories. In this manual we have graphics that are generated as part of the style as wel as examples that show what \METAFUN\ can do. As definitions and variables in \METAPOST\ are global by default, there is a possibility that we end up with clashes. This can be avoided by grouping graphics in instances. Here we create an instance for the example that we're about to show. \typebuffer[a] We can now limit the scope of definitions to this specific instance. Let's start with the macro that takes care of drawing the solution to our problem. The macro accepts four pairs of coordinates that determine the central quadrilateral. All of them are expressions. \typebuffer[b] Because we want to call this macro more than once, we first have to save the locally used values. Instead of declaring local variables, one can hide their use from the outside world. In most cases variables behave globally. If we don't save them, subsequent calls will lead to errors due to conflicting equations. We can omit the grouping commands, because we wrap the graphic in a figure, and figures are grouped already. We will use the predefined \type {z} variable, or actually a macro that returns a variable. This variable has two components, an \type {x} and \type {y} coordinate. So, we don't save \type {z}, but the related variables \type {x} and \type {y}. Next we draw four squares and instead of hard coding their corner points, we use \METAPOST's equation solver. Watch the use of \type {=} which means that we just state dependencies. In languages like \PERL, the equal sign is used in assignments, but in \METAPOST\ it is used to express relations. In a first version, we will just name a lot of simple relations, as we can read them from a sketch drawn on paper. So, we end up with quite some \type {z} related expressions. For those interested in the mathematics behind this code, we add a short explanation. Absolutely key to the construction is the fact that you traverse the original quadrilateral in a clockwise orientation. What is really going on here is vector geometry. You calculate the vector from $z_{11}$ to $z_{12}$ (the first side of the original quadrilateral) with: \starttyping (a,b) = z12 - z11 ; \stoptyping This gives a vector that points from $z_{11}$ to $z_{12}$. Now, how about an image that shows that the vector $(-b,a)$ is a 90 degree rotation in the counterclockwise direction. Thus, the points $z_{13}$ and $z_{14}$ are easily calculated with vector addition. \starttyping z13 = z12 + (-b,a) ; z14 = z11 + (-b,a) ; \stoptyping This pattern continues as you move around the original quadrilateral in a clockwise manner. \footnote {Thanks to David Arnold for this bonus explanation.} The code that calculates the pairs \type {a} through \type {h}, can be written in a more compact way. \starttyping (a,b) = z12 - z11 ; (c,d) = z22 - z21 ; (e,f) = z32 - z31 ; (g,h) = z42 - z41 ; \stoptyping The centers of each square can also be calculated by \METAPOST. The next lines define that those points are positioned halfway the extremes. \starttyping z1 = 0.5[z11,z13] ; z2 = 0.5[z21,z23] ; z3 = 0.5[z31,z33] ; z4 = 0.5[z41,z43] ; \stoptyping Once we have defined the relations we can let \METAPOST\ solve the equations. This is triggered when a variable is needed, for instance when we draw the squares and their diagonals. We connect the centers of the squares using a dashed line style. Just to be complete, we add a symbol that marks the right angle. First we determine the common point of the two lines, that lays at {\em whatever} point \METAPOST\ finds suitable. The definition of \type {mark_rt_angle} is copied from the \METAPOST\ manual and shows how compact a definition can be (see \at {page} [zscaled] for an introduction to \type {zscaled}). \typebuffer[c] So far, most equations are rather simple, and in order to solve them, \METAPOST\ did not have to work real hard. The only boundary condition is that in order to find a solution, \METAPOST\ must be able to solve all dependencies. The actual value of the \type {whatever} variable is that it saves us from introducing a slew of variables that will never be used again. We could write: \starttyping z0 = A[z1,z3] = B[z2,z4] ; \stoptyping and get the same result, but the \type {whatever} variable saves us the trouble of introducing intermediate variables for which we have no use once the calculation is finished. The macro \type{mark_rt_angle} draws the angle symbol and later we will see how it is defined. First we draw the labels. Unfortunately we cannot package \typ {btex ... etex} into a macro, because it is processed in a rather special way. Each \typ {btex ... etex} occurance is filtered from the source and converted into a snippet of \TEX\ code. When passed through \TEX, each snippet becomes a page, and an auxiliary program converts each page into a \METAPOST\ picture definition, which is loaded by \METAPOST. The limitation lays in the fact that the filtering is done independent from the \METAPOST\ run, which means that loops (and other code) are not seen at all. Later we will introduce the \METAFUN\ way around this. In order to get all the labels typeset, we have to put a lot of code here. The macro \type {dotlabel} draws a dot and places the typeset label. \typebuffer[d] Watch out: as we are in \CONTEXT, we can pass regular \TEX\ code to the label macro. In a standalone \METAPOST\ run you'd have to use the \type {btex} variant. We are going to draw a lot of pictures, so we define an extra macro. This time we hard||code some values. The fractions \type {i} and \type {j} are responsible for the visual iteration process, while \type {s} determines the labels. We pass these variables to the graphic using an extra argument. When you define the (useable) graphic you need to tell what variables it can expect. \typebuffer[e] Of course we could have used a loop construct here, but defining auxiliary macros probably takes more time than simply calling the drawing macro directly. The results are shown on a separate page (\in{figure}[fig:solution]). \startbuffer[x] \def\MyTest#1#2% {\scale [width=.25\textwidth] {\useMPgraphic{solvers::one}{i=#1,j=#2,s=0}}} \stopbuffer \startbuffer[y] \startcombination[3*4] {\MyTest{1.0}{1.0}} {1.0 / 1.0} {\MyTest{0.8}{1.0}} {0.8 / 1.0} {\MyTest{0.6}{1.0}} {0.6 / 1.0} {\MyTest{0.4}{1.0}} {0.4 / 1.0} {\MyTest{0.2}{1.0}} {0.2 / 1.0} {\MyTest{0.0}{1.0}} {0.0 / 1.0} {\MyTest{0.0}{1.0}} {0.0 / 1.0} {\MyTest{0.0}{0.8}} {0.0 / 0.8} {\MyTest{0.0}{0.6}} {0.0 / 0.6} {\MyTest{0.0}{0.4}} {0.0 / 0.4} {\MyTest{0.0}{0.2}} {0.0 / 0.2} {\MyTest{0.0}{0.0}} {0.0 / 0.0} \stopcombination \stopbuffer We will use a helper macro (that saves us typing): \typebuffer[x] We now can say: \typebuffer[y] Watch how we pass the settings to the graphic definition using an extra argument. We force using the \type {solvers} instance by prefixing the name. \startpostponing \startnotmode[screen] \placefigure [here][fig:solution] {The solution.} {\getbuffer[x,y]} \stopnotmode \startmode[screen] \placefigure [here][fig:solution] {The solution.} {\getbuffer[x,y]} \stopmode \page \stoppostponing It does not need that much imagination to see the four sided problem converge to a three sided one, which itself converges to a two sided one. In the two sided alternative it's not that hard to prove that the angle is indeed 90 degrees. As soon as you can see a clear pattern in some code, it's time to consider using loops. In the previous code, we used semi indexes, like \type {12} in \type {z12}. In this case \type{12} does reflect something related to square~1 and~2, but in reality the 12 is just twelve. This does not harm our expressions. A different approach is to use a two dimensional array. In doing so, we can access the variables more easily using loops. If we omit the labels, and angle macro, the previously defined macro can be reduced considerably. \starttyping def draw_problem (expr n, p, q, r, s) = % number and 4 positions begingroup ; save x, y ; z[1][1] = p ; z[2][1] = q ; z[3][1] = r ; z[4][1] = s ; for i=1 upto 4 : z[i][1] = (x[i][1],y[i][1]) = z[if i=1: 4 else: i-1 fi][2] ; z[i][2] = (x[i][2],y[i][2]) ; z[i][3] = (x[i][2]-y[i][2]+y[i][1], y[i][2]+x[i][2]-x[i][1]) ; z[i][4] = (x[i][1]-y[i][2]+y[i][1], y[i][1]+x[i][2]-x[i][1]) ; z[i] = 0.5[z[i][1],z[i][3]] ; endfor ; z[0] = whatever[z[1],z[3]] = whatever[z[2],z[4]] ; pickup pencircle scaled .5pt ; for i=1 upto 4 : draw z[i][1]--z[i][2]--z[i][3]--z[i][4]--cycle ; draw z[i][1]--z[i][3] ; draw z[i][2]--z[i][4] ; if i<3 : draw z[i]--z[i+2] dashed evenly fi ; endfor ; draw ((1,0)--(1,1)--(0,1)) zscaled (unitvector(z[1]-z[0])*10pt) shifted z[0] ; endgroup ; enddef ; \stoptyping I think that we could argue quite some time about the readability of this code. If you start from a sketch, and the series of equations does a good job, there is hardly any need for such improvements to the code. On the other hand, there are situations where the simplified (reduced) case can be extended more easily, for instance to handle 10 points instead of~4. It all depends on how you want to spend your free hours. \stopsection \startsection[title={Clipping}] \index{clipping} For applications that do something with a drawing, for instance \TEX\ embedding a graphic in a text flow, it is important to know the dimensions of the graphic. The maximum dimensions of a graphic are specified by its bounding box. \startlinecorrection[blank] \startMPcode path p ; p := fullcircle scaled 3cm ; draw p withpen pencircle scaled 1mm withcolor .625red ; draw boundingbox p withpen pencircle scaled .1mm ; draw llcorner boundingbox p withpen pencircle scaled 2mm withcolor .625yellow ; draw urcorner boundingbox p withpen pencircle scaled 2mm withcolor .625yellow ; \stopMPcode \stoplinecorrection A bounding box is defined by its lower left and upper right corners. If you open the \POSTSCRIPT\ file produced by \METAPOST, you may find lines like: \starttyping %%BoundingBox: -46 -46 46 46 \stoptyping or, when supported, \starttyping %%HiResBoundingBox: -45.35432 -45.35432 45.35432 45.35432 \stoptyping The first two numbers define the lower left corner and the last two numbers the upper right corner. From these values, you can calculate the width and height of the graphic. A graphic may extend beyond its bounding box. It depends on the application that uses the graphic whether that part of the graphic is shown. In \METAPOST\ you can ask for all four points of the bounding box of a path or picture as well as the center. \starttabulate[|lT|l|] \HL \NC llcorner p \NC lower left corner \NC \NR \NC lrcorner p \NC lower right corner \NC \NR \NC urcorner p \NC upper right corner \NC \NR \NC ulcorner p \NC upper left corner \NC \NR \NC center p \NC the center point \NC \NR \HL \stoptabulate You can construct the bounding box of path~\type {p} out of the four points mentioned: \starttyping llcorner p -- lrcorner p -- urcorner p -- ulcorner p -- cycle \stoptyping You can set the bounding box of a picture, which can be handy if you want to build a picture in steps and show the intermediate results using the same dimensions as the final picture, or when you want to show only a small piece. \startbuffer fill fullcircle scaled 2cm withcolor .625yellow ; setbounds currentpicture to unitsquare scaled 1cm ; draw unitsquare scaled 1cm withcolor .625red ; \stopbuffer \typebuffer Here, we set the bounding box with the command \type {setbounds}, which takes a path. \startlinecorrection[blank] \processMPbuffer \stoplinecorrection The graphic extends beyond the bounding box, but the bounding box determines the placement and therefore the spacing around the graphic. We can get rid of the artwork outside the bounding box by clipping it. \startbuffer fill fullcircle scaled 2cm withcolor .625yellow ; clip currentpicture to unitsquare scaled 1cm ; \stopbuffer \typebuffer The resulting picture is just as large but shows less of the picture. \startlinecorrection[blank] \processMPbuffer \stoplinecorrection \stopsection \startsection[title={Some extensions}] We will now encounter a couple of transformations that can make your life easy when you use \METAPOST\ for making graphics like the ones demonstrated in this document. These transformations are not part of standard \METAPOST, but come with \METAFUN. A very handy extension is \type {enlarged}. Although you can feed it with any path, it will return a rectangle larger or smaller than the boundingbox of that path. You can specify a pair or a numeric. \startbuffer path p ; p := fullsquare scaled 2cm ; drawpath p ; drawpoints p ; p := (p shifted (3cm,0)) enlarged (.5cm,.25cm) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection There are a few more alternatives, like \type {bottomenlarged}, \type {rightenlarged}, \type {topenlarged} and \type {leftenlarged}. The \type {cornered} operator will replace sharp corners by rounded ones (we could not use \type {rounded} because this is already in use). \startbuffer path p ; p := ((1,0)--(2,0)--(2,2)--(1,2)--(0,1)--cycle) xysized (4cm,2cm) ; drawpath p ; drawpoints p ; p := (p shifted (5cm,0)) cornered .5cm ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection The \type {smoothed} operation is a less subtle one, since it operates on the bounding box and thereby can result in a different shape. \startbuffer path p ; p := ((1,0)--(2,0)--(2,2)--cycle) xysized (4cm,2cm) ; drawpath p ; drawpoints p ; p := (p shifted (5cm,0)) smoothed .5cm ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection The next one, \type {simplified}, can be applied to paths that are constructed automatically. Instead of testing for duplicate points during construction, you can clean up the path afterwards. \startbuffer path p ; p := ((0,0)--(1,0)--(2,0)--(2,1)--(2,2)--(1,2)--(0,2)--(0,1)--cycle) xysized (4cm,2cm) ; drawpath p ; drawpoints p ; p := simplified (p shifted (5cm,0)) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection A cousin of the previous operation is \type {unspiked}. This one removes ugly left|-|overs. It works well for the average case. \startbuffer path p ; p := ((0,0)--(2,0)--(3,1)--(2,0)--(2,2)--(1,2)--(1,3)--(1,2)--(0,1)--cycle) xysized (4cm,2cm) ; drawpath p ; drawpoints p ; p := unspiked (p shifted (5cm,0)) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection There are a couple of operations that manipulate the path in more drastic ways. Take \type {randomized}. \startbuffer path p ; p := fullsquare scaled 2cm ; drawpath p ; drawpoints p ; p := (p shifted (5cm,0)) randomized .5cm ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection Or how about \type {squeezed}: \startbuffer path p ; p := fullsquare scaled 2cm randomized .5cm ; drawpath p ; drawpoints p ; p := (p shifted (5cm,0)) squeezed .5cm ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection A \type {punked} path is, like a punked font, a font with less smooth curves (in our case, only straight lines). \startbuffer path p ; p := fullcircle scaled 2cm randomized .5cm ; drawpath p ; drawpoints p ; p := punked (p shifted (5cm,0)) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection A \type {curved} path on the other hand has smooth connections. Where in many cases a punked path becomes smaller, a curved path will be larger. \startbuffer path p ; p := fullsquare scaled 2cm randomized .5cm ; drawpath p ; drawpoints p ; p := curved (p shifted (5cm,0)) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection Probably less usefull (although we use it in one of the \OPENTYPE\ visualizers) is \type {laddered}: \startbuffer path p ; p := fullcircle scaled 3cm ; drawpath p ; drawpoints p ; p := laddered (p shifted (5cm,0)) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection When writing \PPCHTEX\ (that can be used to draw chemical structure formulas) I needed a parallelizing macro, so here it is: \startbuffer path p ; p := fullcircle scaled 3cm ; drawpath p ; drawpoints p ; p := p paralleled 1cm ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection If you use a negative argument (like \type {-1cm}) the parallel line will be drawn at the other side. The \type {blownup} operation scales the path but keeps the center in the same place. \startbuffer path p ; p := fullsquare xyscaled (4cm,1cm) randomized .5cm ; drawpath p ; drawpoints p ; p := p blownup .5cm ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection The \type {shortened} operation also scales the path but only makes it longer or shorter. This macro only works on straight paths. \startbuffer path p ; p := (0,0) -- (2cm,3cm) ; drawpath p ; drawpoints p ; p := p shortened 1cm ; drawpath p ; drawpoints p ; p := p shortened -1cm ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection Here are a few more drawing helpers. Even if you don't need them you might at some point take a look at their definitions to see what happens there. First we give a square round corners with \type {roundedsquare}: \startbuffer path p ; p := roundedsquare(2cm,4cm,.25cm) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection Next we draw a square|-|like circle (or circle|-|like square) using \type {tensecircle}: \startbuffer path p ; p := tensecircle(2cm,4cm,.25cm) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection Often I make such helpers in the process of writing larger drawing systems. Take \type {crossed}: \startbuffer path p ; p := origin crossed 1cm ; drawpath p ; drawpoints p ; p := (origin crossed fullcircle scaled 2cm crossed .5cm) shifted (3cm,0) ; drawpath p ; drawpoints p ; \stopbuffer \typebuffer These examples demonstrate that a path is made up out of points (something that you probably already knew by now). The \METAPOST\ operator \type {of} can be used to \quote {access} a certain point at a curve. \startbuffer path p ; p := fullsquare xyscaled (3cm,2cm) randomized .5cm ; drawpath p ; drawpoints p ; drawpointlabels p ; draw point 2.25 of p withpen pencircle scaled 5mm withcolor .625red ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection To this we add two more operators: \type {on} and \type {along}. With \type {on} you get the point at the supplied distance from point~0; with \type {along} you get the point at the fraction of the length of the path. \startbuffer path p, q, r ; p := fullsquare xyscaled (2cm,2cm) randomized .5cm ; q := p shifted (3cm,0) ; r := q shifted (3cm,0) ; drawpath p ; drawpoints p ; drawpointlabels p ; drawpath q ; drawpoints q ; drawpointlabels q ; drawpath r ; drawpoints r ; drawpointlabels r ; pickup pencircle scaled 5mm ; draw point 2.25 of p withcolor .625red ; draw point 2.50cm on q withcolor .625yellow ; draw point .45 along r withcolor .625white ; \stopbuffer \typebuffer Beware: the \type {length} of a path is the number of points minus one. The shapes below are constructed from 5~points and a length of~4. If you want the length as dimension, you should use \type {arclength}. \startlinecorrection[blank] \processMPbuffer \stoplinecorrection We will now play a bit with simple lines. With \type {cutends}, you can (indeed) cut off the ends of a curve. The specification is a dimension. \startbuffer path p ; p := (0cm,0cm) -- (4cm,1cm) ; path q ; q := (5cm,0cm){right} .. (9cm,1cm) ; drawpath p ; drawpoints p ; drawpath q ; drawpoints q ; p := p cutends .5cm ; q := q cutends .5cm ; drawpathoptions (withpen pencircle scaled 5pt withcolor .625yellow) ; drawpointoptions(withpen pencircle scaled 4pt withcolor .625red) ; drawpath p ; drawpoints p ; drawpath q ; drawpoints q ; resetdrawoptions ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection As with more operators, \type {cutends} accepts a numeric or a pair. Watch the subtle difference between the next and the previous use of \type {cutends}. \startbuffer path p ; p := (0cm,0) .. (4cm,0) .. (8cm,0) .. (4cm,0) .. cycle ; drawpath p ; drawpoints p ; p := p cutends (2cm,1cm) ; drawpathoptions (withpen pencircle scaled 5pt withcolor .625yellow) ; drawpointoptions(withpen pencircle scaled 4pt withcolor .625red) ; drawpath p ; drawpoints p ; resetdrawoptions ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection When \type {stretched} is applied to a path, it is scaled but the starting point (point~0) keeps its location. The specification is a scale. \startbuffer path p ; p := (0cm,0) .. (3cm,1cm) .. (4cm,0) .. (5cm,1cm) ; drawpath p ; drawpoints p ; p := p stretched 1.1 ; drawpathoptions (withpen pencircle scaled 2.5pt withcolor .625yellow) ; drawpointoptions(withpen pencircle scaled 4.0pt withcolor .625red) ; drawpath p ; drawpoints p ; resetdrawoptions ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection We can scale in two directions independently or even in one direction by providing a zero value. In the next example we apply the stretch two times. \startbuffer path p ; p := (0cm,0) .. (3cm,1cm) .. (4cm,0) .. (5cm,1cm) ; drawpath p ; drawpoints p ; p := p stretched (.75,1.25) ; drawpathoptions (withpen pencircle scaled 2.5pt withcolor .625yellow) ; drawpointoptions(withpen pencircle scaled 4.0pt withcolor .625red) ; drawpath p ; drawpoints p ; p := p stretched (0,1.5) ; drawpathoptions (withpen pencircle scaled 4.0pt withcolor .625red) ; drawpointoptions(withpen pencircle scaled 2.5pt withcolor .625yellow) ; drawpath p ; drawpoints p ; resetdrawoptions ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection We already met the \type {randomize} operator. This one is the chameleon under the operators. \startbuffer draw fullsquare xyscaled (4cm,2cm) randomized .25cm shifted origin randomized (1cm, 2cm) withcolor red randomized (.625, .850) withpen pencircle scaled (5pt randomized 1pt) ; \stopbuffer \typebuffer So, \type {randomized} can handle a numeric, pair, path and color, and its specification can be a numeric, pair or color, depending on what we're dealing with. \startlinecorrection[blank] \processMPbuffer \stoplinecorrection In the previous example we also see \type {xyscaled} in action. Opposite to \type {scaled}, \type {xscaled} and \type {yscaled}, this is not one of \METAPOST\ build in features. The same is true for the \type {.sized} operators. \startbuffer[a] picture p ; p := image ( draw fullsquare xyscaled (300,800) withpen pencircle scaled 50 withcolor .625 yellow ; ) ; draw p xysized (3cm,2cm) shifted (bbwidth(currentpicture)+.5cm,0) ; draw p xysized 2cm shifted (bbwidth(currentpicture)+.5cm,0) ; draw p xsized 1cm shifted (bbwidth(currentpicture)+.5cm,0) ; draw p ysized 2cm shifted (bbwidth(currentpicture)+.5cm,0) ; \stopbuffer \typebuffer[a] \startlinecorrection[blank] \processMPbuffer[a] \stoplinecorrection Here, the \type {image} macro creates an (actually rather large) picture. The last four lines actually draw this picture, but at the given dimensions. Watch how the line width scales accordingly. If you don't want this, you can add the following line: \startbuffer[b] redraw currentpicture withpen pencircle scaled 2pt ; draw boundingbox currentpicture withpen pencircle scaled .5mm ; \stopbuffer \typebuffer[b] Watch how the boundingbox is not affected: \startlinecorrection[blank] \processMPbuffer[a,b] \stoplinecorrection In this example we also used \type {bbwidth} (which has a companion macro \type {bbheight}). You can apply this macro to a path or a picture. In fact you don't always need to follow this complex route if you want to simply redraw a path with another pen or color. \startbuffer draw fullcircle scaled 1cm withcolor .625red withpen pencircle scaled 1mm ; draw currentpicture withcolor .625yellow withpen pencircle scaled 3mm ; draw boundingbox currentpicture withpen pencircle scaled .5mm ; \stopbuffer \typebuffer This is what you will get from this: \startlinecorrection[blank] \processMPbuffer \stoplinecorrection If you want to add a background color to a picture you can do that afterwards. This can be handy when you don't know in advance what size the picture will have. \startbuffer fill fullcircle scaled 1cm withcolor .625red ; addbackground withcolor .625 yellow ; \stopbuffer \typebuffer The background is just a filled rectangle that gets the same size as the current picture, that is put on top of it. \startlinecorrection[blank] \processMPbuffer \stoplinecorrection \stopsection \startsection[title={Cutting and pasting}] \index{paths+cutting} \index{cutting} When enhancing or building a graphic, often parts of already constructed paths are needed. The \type {subpath}, \type {cutbefore} and \type {cutafter} operators can be used to split paths in smaller pieces. In order to do so, we must know where we are on the path that is involved. For this we use points on the path. Unfortunately we can only use these points when we know where they are located. In this section we will combine some techniques discussed in previous sections. We will define a few macros, manipulate some paths and draw curves and points. \startbuffer path p ; p := fullcircle yscaled 3cm xscaled .9TextWidth ; drawpath p ; drawpoints p withcolor .625red ; drawpointlabels p ; \stopbuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection This circle is drawn by scaling the predefined path \type {fullcircle}. This path is constructed using 8~points. As you can see, these points are not distributed equally along the path. In the following graphic, the second and third point of the curve are colored red, and point 2.5 is colored yellow. Point~0 is marked in black. This point is positioned halfway between point~2 and~3. \startbuffer path p ; p := fullcircle scaled 3cm xscaled 2 ; pickup pencircle scaled 5mm ; autoarrows := true ; drawarrow p withcolor .625white ; draw point 0.0 of p ; draw point 2.0 of p withcolor .625red ; draw point 2.5 of p withcolor .625yellow ; draw point 3.0 of p withcolor .625red ; \stopbuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection It is clear that, unless you know exactly how the path is constructed, other methods should be available. A specific point on a path is accessed by \typ {point ... of}, but the next example demonstrates two more alternatives. \startbuffer path p ; p := fullcircle scaled 3cm xscaled 2 ; pickup pencircle scaled 5mm ; draw p withcolor .625white ; draw point 3 of p withcolor .625red ; draw point .6 along p withcolor .625yellow ; draw point 3cm on p ; \stopbuffer \typebuffer So, in addition to \type {on} to specify a point by number (in \METAPOST\ terminology called time), we have \type {along} to specify a point as fraction of the path, and \type {on} to specify the position in a dimension. \startlinecorrection[blank] \processMPbuffer \stoplinecorrection The \type {on} and \type {along} operators are macros and can be defined as: \starttyping primarydef len on pat = (arctime len of pat) of pat enddef ; primarydef pct along pat = (arctime (pct * (arclength pat)) of pat) of pat enddef ; \stoptyping These macros introduce two new primitives, \type {arctime} and \type {arclength}. While \type {arctime} returns a number denoting the time of the point on the path, \type {arclength} returns a dimension. \quotation {When mathematicians draw parametric curves, they frequently need to indicate the direction of motion. I often have need of a little macro that will put an arrow of requested length, anchored at a point on the curve, and bending with the curve in the direction of motion.} When David Arnold asked me how this could be achieved, the fact that a length was requested meant that the solution should be sought in using the primitives and macros we introduced a few paragraphs before. Say that we want to call for such an arrow as follows. \startbuffer[a] path p ; p := fullcircle scaled 3cm ; pair q ; q := point .4 along p ; pickup pencircle scaled 2mm ; draw p withcolor .625white ; drawarrow somearrow(p,q,2cm) withcolor .625red ; draw q withcolor .625yellow ; \stopbuffer \typebuffer[a] Because we want to follow the path, we need to construct the arrow from this path. Therefore, we first reduce the path by cutting off the part before the given point. Next we cut off the end of the resulting path so that we keep a slice that has the length that was asked for. Since we can only cut at points, we determine this point using the \type {arctime} primitive. \startbuffer[b] vardef somearrow (expr pat, loc, len) = save p ; path p ; p := pat cutbefore loc ; (p cutafter point (arctime len of p) of p) enddef ; \stopbuffer \typebuffer[b] By using a \type {vardef} we hide the intermediate assignments. Such \type {vardef} is automatically surrounded by \type {begingroup} and \type {endgroup}, so the \type {save} is local to this macro. When processed, this code produces the following graphic: \startbuffer[c] autoarrows := true ; \stopbuffer \startlinecorrection[blank] \processMPbuffer[c,b,a] \stoplinecorrection This graphic shows that we need a bit more control over the exact position of the arrow. It would be nice if we could start the arrow at the point, or end there, or center the arrow around the point. Therefore, the real implementation is a bit more advanced. \startbuffer vardef pointarrow (expr pat, loc, len, off) = save l, r, s, t ; path l, r ; numeric s ; pair t ; t := if pair loc : loc else : point loc along pat fi ; s := len/2 - off ; if s<=0 : s := 0 elseif s>len : s := len fi ; r := pat cutbefore t ; r := (r cutafter point (arctime s of r) of r) ; s := len/2 + off ; if s<=0 : s := 0 elseif s>len : s := len fi ; l := reverse (pat cutafter t) ; l := (reverse (l cutafter point (arctime s of l) of l)) ; (l..r) enddef ; \stopbuffer \typebuffer This code fragment also demonstrates how we can treat the \type {loc} argument as pair (coordinates) or fraction of the path. We calculate the piece of path before and after the given point separately and paste them afterwards as \type {(l..r)}. By adding braces we can manipulate the path in expressions without the danger of handling \type {r} alone. We can now implement left, center and right arrows by providing this macro the right parameters. The offset (the fourth parameter), is responsible for a backward displacement. This may seem strange, but negative values would be even more confusing. \startbuffer def rightarrow (expr p,t,l) = pointarrow(p,t,l,-l) enddef ; def leftarrow (expr p,t,l) = pointarrow(p,t,l,+l) enddef ; def centerarrow(expr p,t,l) = pointarrow(p,t,l, 0) enddef ; \stopbuffer \typebuffer We can now apply this macro as follows: \startbuffer[a] path p ; p := fullcircle scaled 3cm ; pickup pencircle scaled 2mm ; draw p withcolor .625white ; drawarrow leftarrow (p, .4 ,2cm) withcolor .625red ; drawarrow centerarrow(p,point 5 of p,2cm) withcolor .625yellow ; draw point .4 along p withcolor .625yellow ; draw point 5 of p withcolor .625red ; \stopbuffer \typebuffer[a] \startlinecorrection[blank] \processMPbuffer[a] \stoplinecorrection Watch how we can pass a point (\typ {point 5 of p}) as well as a fraction (\type {.4}). The following graphic demonstrates a few more alternatives. \startbuffer[a] pickup pencircle scaled 2mm; autoarrows := true ; path p ; p := fullcircle yscaled 3cm xscaled .9TextWidth ; draw p withcolor .5white; for i=1, 2, 3 : drawdot point i of p withpen pencircle scaled 5mm withcolor .625white ; endfor ; for i=.60, .75, .90 : drawdot point i along p withpen pencircle scaled 5mm withcolor .625white ; endfor ; \stopbuffer \startbuffer[b] drawarrow leftarrow (p,point 1 of p,2cm) withcolor red ; drawarrow centerarrow (p,point 2 of p,2cm) withcolor blue ; drawarrow rightarrow (p,point 3 of p,2cm) withcolor green ; drawarrow pointarrow (p,.60,4cm,+.5cm) withcolor yellow ; drawarrow pointarrow (p,.75,3cm,-.5cm) withcolor cyan ; drawarrow centerarrow (p,.90,3cm) withcolor magenta ; \stopbuffer \startlinecorrection[blank] \processMPbuffer[a,b] \stoplinecorrection The arrows are drawn using the previously defined macros. Watch the positive and negative offsets in call to \type {pointarrow}. \typebuffer[b] \stopsection \startsection[title={Current picture}] \index {pictures} When you draw paths, texts and|/|or pictures they are added to the so called current picture. You can manipulate this current picture as is demonstrated in this manual. Let's show a few current picture related tricks. \startbuffer draw fullcircle scaled 1cm withpen pencircle scaled 1mm withcolor .625red ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection We can manipulate the picture as a whole: \startbuffer draw fullcircle scaled 1cm withpen pencircle scaled 1mm withcolor .625red ; currentpicture := currentpicture slanted .5 ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection Sometimes it's handy to temporarily set aside the current picture. \startbuffer draw fullcircle scaled 1cm withpen pencircle scaled 1mm withcolor .625red ; currentpicture := currentpicture slanted .5 ; pushcurrentpicture ; draw fullcircle scaled 1cm withpen pencircle scaled 1mm withcolor .625yellow ; currentpicture := currentpicture slanted -.5 ; popcurrentpicture ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection These are \METAFUN\ commands but \METAPOST\ itself comes with a variant, \type {image}, and you explicitly have to draw this picture (or otherwise add it to the currentpicture). \startbuffer draw fullcircle scaled 1cm withpen pencircle scaled 1mm withcolor .625red ; currentpicture := currentpicture slanted .5 ; draw image ( draw fullcircle scaled 1cm withpen pencircle scaled 1mm withcolor .625yellow ; currentpicture := currentpicture slanted -.5 ; ) ; \stopbuffer \typebuffer \startlinecorrection[blank] \processMPbuffer \stoplinecorrection Each graphic starts fresh with an empty current picture. In \METAFUN\ we make sure that we also reset some otherwise global variables, like color, pen and some line properties. \stopsection \startsection[title={\UTF8}] The \METAPOST\ library used in \LUATEX\ and \LUAMETATEX\ supports \UTF8\ input. Actually there is not much magic needed to do this because all the engine in interested in is bytes and some just have a special meaning (like parenthesis, symbols that have a meaning in formulas etc). \startbuffer save p ; pen p ; p := currentpen ; pickup pencircle scaled .05; picture ○ ; ○ := image (draw fullcircle) ; picture ◎ ; ◎ := image (draw fullcircle ; draw fullcircle scaled .5) ; draw ◎ ysized 2cm withcolor darkblue ; draw ○ xsized 2cm shifted (3cm,0) withcolor darkgreen ; draw ○ xysized (3cm,2cm) shifted (7cm,0) withcolor darkred ; \stopbuffer \typebuffer Here we use a \UTF8\ encoded character as macro name and the next image demonstrate that it does work indeed: \startlinecorrection[blank] \processMPbuffer \stoplinecorrection You can do crazy things like use emoji for special operators \startbuffer def ✏ = withpen pencircle enddef ; def ✖️ = scaled enddef ; fill fullsquare ✖️ 1cm ✏ ✖️ 1mm withcolor darkgray ; draw fullsquare ✖️ 1cm ✏ ✖️ 1mm withcolor darkblue ; \stopbuffer \typebuffer But do we really want to go there? \startlinecorrection[blank] \processMPbuffer \stoplinecorrection Normally using \UTF8\ makes more sense in text or regular macro names, so if you want to use accented characters it is possible: \startbuffer def rændömîzèd = randomized 1/10 enddef ; draw textext ("\strut rændömîzèd") ; draw boundingbox currentpicture rændömîzèd enlarged 2mm withpen pencircle scaled 1mm withcolor darkgreen ; \stopbuffer \typebuffer \page[preference] it really does work: \startlinecorrection[blank] \processMPbuffer \stoplinecorrection \stopsection \stopchapter \stopcomponent