bachotex-2010-move.tex /size: 3894 b    last modification: 2020-07-01 14:35
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3\usemodule[present-stepwise,present-wobbling,abr-02]
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5\setuppapersize[S6][S6] \setupbodyfont[11pt] \def\METAPOST{MetaPost}
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15\startdocument
16  [title={Hybrids: \crlf the evolution of \CONTEXT},
17   topic={Bacho\TEX, May 3, 2010}]
18
19\StartItems{How you code your documents}
20    \StartItem
21        Coding in \TEX\ is quite natural and given a proper macro set
22        the overhead is not that large.
23    \StopItem
24    \StartItem
25        Coding in \XML\ makes sense when you have to manipulate or reuse
26        your data and when \TEX\ is just the renderer.
27    \StopItem
28    \StartItem
29        For non|-|artistic graphics \METAPOST\ provides a convenient input
30        language. It also plays well with \TEX.
31    \StopItem
32    \StartItem
33        Some problems can more conveniently be solved in a procedural programming
34        language and \LUA\ perfectly fits in there.
35    \StopItem
36\StopItems
37
38\StartItems{How the codebase evolves}
39    \StartItem
40        Of course we started with only \TEX\ code. Functionality has been nicely
41        split in modules
42    \StopItem
43    \StartItem
44        Front- and backend code has always been separated.
45    \StopItem
46    \StartItem
47        The user interface is quite consistent which provides backward compatibility
48        as well extensibility.
49    \StopItem
50    \StartItem
51        For quite some time \METAPOST\ support has been tightly integrated, including
52        a  two way communication between these subsystems.
53    \StopItem
54    \StartItem
55        When we decided on \LUA\ as language it didn't take long before large chunks of
56        \CONTEXT\ were rewritten using it.
57    \StopItem
58\StopItems
59
60\StartItems{How the codebase evolves}
61    \StartItem
62        Most font handling takes place in \LUA\ and as usual with \TEX\ we can do more
63        than fonts provide.
64    \StopItem
65    \StartItem
66        Other subsystems, like languages, input encoding, file io and xml also were among
67        the first to be supported by \LUA.
68    \StopItem
69    \StartItem
70        Lots of information is now carried around, especially related to structure. This will
71        permit users more freedom.
72    \StopItem
73    \StartItem
74        Notes, descriptions and enumerations also rely on \LUA.
75    \StopItem
76    \StartItem
77        Graphics (including \METAPOST) is all dealt with in \LUA. Float management is currently
78        on the agenda.
79    \StopItem
80    \StartItem
81        The backend code is completely rewritten in \LUA. We've disabled the low level primitives
82        so that third party modules can not spoil the game (this was already the case in \MKII).
83    \StopItem
84    \StartItem
85        Eventually most management tasks will move from \TEX\ to \LUA, but we keep in pace with
86        \LUATEX\ development and don't push things to the limit.
87    \StopItem
88\StopItems
89
90\StartItems{where we will end up}
91    \StartItem
92        Eventually we will have a more layered macro package so that one can make specialized
93        versions.
94    \StopItem
95    \StartItem
96        In addition to the regular \TEX\ interface there will be a \LUA\ interface. We already have
97        one such interface but there will be more.
98    \StopItem
99    \StartItem
100        It will be possible to avoid \TEX\ code completely which makes sense in predictable
101        workflows where no artistic intervening is needed.
102    \StopItem
103    \StartItem
104        Core \TEX\ functionality will also be available as (often less efficient) \LUA\ variant
105        so that we can extend it. We already provide hooks into the callback subsystem.
106    \StopItem
107    \StartItem
108        We can already all of this intermixed so the user has complete freedom of choice.
109    \StopItem
110\StopItems
111
112\stopdocument
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